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				@ -107,17 +107,22 @@ The DFHack windowing system allows you to use DFHack tools without interrupting
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				the game. That is, if the game is unpaused, it will continue to run while a
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				DFHack window is open. You can also interact with the map, scrolling it with the
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				keyboard or mouse and selecting units, buildings, and items. Some tools will
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				force-pause the game if it make sense to.
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				force-pause the game if it makes sense to, like `gui/quickfort`, since you cannot
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				interact with the map normally while placing a blueprint.
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				DFHack windows are draggable from the title bar or from anywhere on the window
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				that doesn't have a mouse-clickable widget on it. Many are resizable as well
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				(if the tool window has components that can be reasonably resized). DFHack windows
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				close with :kbd:`Esc` or a right mouse click, but if you want to keep a DFHack
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				tool open while you interact with the game, you can hit :kbd:`Alt`:kbd:`L` or
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				click the pin in the upper right corner of the DFHack window so that it turns
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				green. The DFHack window will then ignore :kbd:`Esc` button presses and right
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				clicks that would otherwise close the window. Note that you can still right
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				click *on* the DFHack tool window to close it, even when it is pinned.
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				(if the tool window has components that can be reasonably resized).
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				DFHack windows close with a right mouse click or keyboard :kbd:`Esc`, but if you
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				want to keep a DFHack tool open while you interact with the game, you can click the
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				pin in the upper right corner of the DFHack window or hit :kbd:`Alt`:kbd:`L` so
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				that the pin turns green. The DFHack window will then ignore right clicks and
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				:kbd:`Esc` key presses that would otherwise close the window. This is especially
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				useful for the configuration tool windows for the automation tools. For example,
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				you can pin the `gui/autochop` window and let it sit there monitoring your
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				logging industry as you play, using it as a live status window. Note that you can
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				still right click *on* the DFHack tool window to close it, even when it is pinned.
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				You can have multiple DFHack tool windows on the screen at the same time. The
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				one that is receiving keyboard input has a highlighted title bar and will appear
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