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@ -54,6 +54,7 @@ using namespace DFHack;
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#include "df/tile_page.h"
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#include "df/tile_page.h"
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#include "df/interfacest.h"
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#include "df/interfacest.h"
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#include "df/enabler.h"
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#include "df/enabler.h"
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#include "df/graphic_map_portst.h"
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#include "df/unit.h"
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#include "df/unit.h"
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#include "df/item.h"
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#include "df/item.h"
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#include "df/job.h"
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#include "df/job.h"
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@ -87,7 +88,7 @@ df::coord2d Screen::getMousePos()
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{
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{
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if (!gps)
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if (!gps)
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return df::coord2d(-1, -1);
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return df::coord2d(-1, -1);
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return df::coord2d(gps->mouse_x_tile, gps->mouse_y_tile);
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return df::coord2d(gps->mouse_x, gps->mouse_y);
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}
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}
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// returns the screen pixel coordinates
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// returns the screen pixel coordinates
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@ -95,7 +96,7 @@ df::coord2d Screen::getMousePixels()
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{
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{
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if (!gps)
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if (!gps)
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return df::coord2d(-1, -1);
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return df::coord2d(-1, -1);
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return df::coord2d(gps->mouse_x_pixel, gps->mouse_y_pixel);
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return df::coord2d(gps->precise_mouse_x, gps->precise_mouse_y);
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}
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}
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df::coord2d Screen::getWindowSize()
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df::coord2d Screen::getWindowSize()
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@ -114,45 +115,20 @@ bool Screen::inGraphicsMode()
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return init && init->display.flag.is_set(init_display_flags::USE_GRAPHICS);
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return init && init->display.flag.is_set(init_display_flags::USE_GRAPHICS);
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}
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}
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static int32_t flood_clear(int32_t target, size_t index, size_t max_idx) {
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if (index >= max_idx || !gps->screen1_offset_tile[index]
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|| gps->screen1_offset_tile[index] != target)
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return 0;
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gps->screen1_offset_tile[index] = 0;
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gps->screen1_offset_x[index] = 0;
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gps->screen1_offset_y[index] = 0;
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int32_t cleared = 1;
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cleared += flood_clear(target, index - 1, max_idx);
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cleared += flood_clear(target, index + 1, max_idx);
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cleared += flood_clear(target, index - gps->dimy, max_idx);
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cleared += flood_clear(target, index + gps->dimy, max_idx);
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return cleared;
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}
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static bool doSetTile_default(const Pen &pen, int x, int y, bool map)
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static bool doSetTile_default(const Pen &pen, int x, int y, bool map)
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{
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{
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auto dim = Screen::getWindowSize();
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if (x < 0 || x >= dim.x || y < 0 || y >= dim.y)
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return false;
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// TODO: understand how this changes for v50
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// TODO: understand how this changes for v50
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size_t index = ((x * gps->dimy) + y);
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size_t index = ((x * gps->dimy) + y);
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if (!map) {
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if (!map) {
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// don't let DF overlay interface elements draw over us
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// don't let DF overlay interface elements draw over us
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gps->screen1_forced_tile[index] = 0;
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gps->screentexpos_anchored[index] = 0;
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gps->screen1_flags[index] = 0;
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gps->screentexpos_top[index] = 0;
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// the DF renderer can't handle partial offset tiles. make sure we clear
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gps->screentexpos_flag[index] = 0;
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// the whole thing if we hit any part of it
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int32_t cleared = flood_clear(gps->screen1_offset_tile[index], index,
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(gps->dimx*gps->dimy)-1);
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if (cleared) {
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DEBUG(screen).print("offset tiles cleared: %d\n", cleared);
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}
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}
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}
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//gps->screen1_opt_tile[index] = uint8_t(pen.tile);
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//gps->screen1_opt_tile[index] = uint8_t(pen.tile);
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auto fg = &gps->palette[pen.fg][0];
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auto fg = &gps->uccolor[pen.fg][0];
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auto bg = &gps->palette[pen.bg][0];
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auto bg = &gps->uccolor[pen.bg][0];
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auto argb = &gps->screen1_asciirgb[index * 8];
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auto argb = &gps->screen[index * 8];
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argb[0] = uint8_t(pen.ch);
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argb[0] = uint8_t(pen.ch);
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argb[1] = fg[0];
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argb[1] = fg[0];
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argb[2] = fg[1];
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argb[2] = fg[1];
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