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@ -134,56 +134,23 @@ DFhackCExport command_result plugin_onupdate(color_ostream &out)
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static bool setItemFromName(std::string name, ClothingRequirement* requirement)
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static bool setItemFromName(std::string name, ClothingRequirement* requirement)
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{
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{
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for (auto&& itemdef : world->raws.itemdefs.armor)
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#define SEARCH_ITEM_RAWS(rawType, jobType, itemType) \
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{
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for (auto&& itemdef : world->raws.itemdefs.rawType) \
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if (itemdef->name == name)
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{ \
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{
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if (itemdef->name == name) \
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requirement->job_type = job_type::MakeArmor;
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{ \
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requirement->item_type = item_type::ARMOR;
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requirement->job_type = job_type::jobType; \
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requirement->item_subtype = itemdef->subtype;
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requirement->item_type = item_type::itemType; \
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return true;
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requirement->item_subtype = itemdef->subtype; \
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}
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return true; \
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}
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} \
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for (auto&& itemdef : world->raws.itemdefs.gloves)
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}
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{
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if (itemdef->name == name)
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SEARCH_ITEM_RAWS(armor, MakeArmor, ARMOR);
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{
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SEARCH_ITEM_RAWS(gloves, MakeGloves, GLOVES);
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requirement->job_type = job_type::MakeGloves;
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SEARCH_ITEM_RAWS(shoes, MakeShoes, SHOES);
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requirement->item_type = item_type::GLOVES;
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SEARCH_ITEM_RAWS(helms, MakeHelm, HELM);
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requirement->item_subtype = itemdef->subtype;
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SEARCH_ITEM_RAWS(pants, MakePants, PANTS);
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return true;
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}
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}
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for (auto&& itemdef : world->raws.itemdefs.shoes)
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{
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if (itemdef->name == name)
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{
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requirement->job_type = job_type::MakeShoes;
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requirement->item_type = item_type::SHOES;
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requirement->item_subtype = itemdef->subtype;
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return true;
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}
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}
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for (auto&& itemdef : world->raws.itemdefs.helms)
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{
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if (itemdef->name == name)
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{
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requirement->job_type = job_type::MakeHelm;
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requirement->item_type = item_type::HELM;
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requirement->item_subtype = itemdef->subtype;
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return true;
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}
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}
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for (auto&& itemdef : world->raws.itemdefs.pants)
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{
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if (itemdef->name == name)
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{
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requirement->job_type = job_type::MakePants;
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requirement->item_type = item_type::PANTS;
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requirement->item_subtype = itemdef->subtype;
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return true;
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}
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}
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return false;
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return false;
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}
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}
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