fix wheelbarrow UI change attribution

develop
myk002 2021-02-18 23:11:09 -08:00
parent a7440ca478
commit b3666da0a6
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1 changed files with 4 additions and 4 deletions

@ -529,10 +529,10 @@ toggleartifact prefix
``linksonly``, ``maxbins``, ``maxbarrels``, ``nobins``, ``nobarrels``, and ``linksonly``, ``maxbins``, ``maxbarrels``, ``nobins``, ``nobarrels``, and
``nocontainers`` set the named basic properties on stockpiles. ``nocontainers`` ``nocontainers`` set the named basic properties on stockpiles. ``nocontainers``
sets bins and barrels to 0, but does not affect wheelbarrows since the hotkeys sets bins and barrels to 0, but does not affect wheelbarrows since the hotkeys
for changing the number of wheelbarrows depend on whether you have the DFHack for changing the number of wheelbarrows depend on whether you have DFHack's
`stockpiles` plugin active. It is better to set the number of wheelbarrows via ``tweak max-wheelbarrows`` enabled. It is better to set the number of
the `quickfort` ``stockpiles_max_wheelbarrows`` setting (set to ``0`` by wheelbarrows via the `quickfort` ``stockpiles_max_wheelbarrows`` setting (set to
default), or explicitly when you define the stockpile in the ``#place`` ``0`` by default), or explicitly when you define the stockpile in the ``#place``
blueprint. blueprint.
The ``give*`` aliases set a stockpile to give to a workshop or another The ``give*`` aliases set a stockpile to give to a workshop or another