From b3666da0a6e4d3de364c96df25b7df35cd6f6bf2 Mon Sep 17 00:00:00 2001 From: myk002 Date: Thu, 18 Feb 2021 23:11:09 -0800 Subject: [PATCH] fix wheelbarrow UI change attribution --- docs/guides/quickfort-alias-guide.rst | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/docs/guides/quickfort-alias-guide.rst b/docs/guides/quickfort-alias-guide.rst index 10181e953..a003262d2 100644 --- a/docs/guides/quickfort-alias-guide.rst +++ b/docs/guides/quickfort-alias-guide.rst @@ -529,10 +529,10 @@ toggleartifact prefix ``linksonly``, ``maxbins``, ``maxbarrels``, ``nobins``, ``nobarrels``, and ``nocontainers`` set the named basic properties on stockpiles. ``nocontainers`` sets bins and barrels to 0, but does not affect wheelbarrows since the hotkeys -for changing the number of wheelbarrows depend on whether you have the DFHack -`stockpiles` plugin active. It is better to set the number of wheelbarrows via -the `quickfort` ``stockpiles_max_wheelbarrows`` setting (set to ``0`` by -default), or explicitly when you define the stockpile in the ``#place`` +for changing the number of wheelbarrows depend on whether you have DFHack's +``tweak max-wheelbarrows`` enabled. It is better to set the number of +wheelbarrows via the `quickfort` ``stockpiles_max_wheelbarrows`` setting (set to +``0`` by default), or explicitly when you define the stockpile in the ``#place`` blueprint. The ``give*`` aliases set a stockpile to give to a workshop or another