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@ -2,8 +2,27 @@
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-- TODO use this: MechanismList = defclass(MechanismList, guidm.MenuOverlay)
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local gui = require 'gui'
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if dfhack.gui.getCurFocus() ~= 'item' then
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qerror("This script requires the item view.")
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local my_trg
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if dfhack.gui.getCurFocus() == 'item' then
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my_trg=dfhack.gui.getCurViewscreen().item
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elseif dfhack.gui.getCurFocus() == 'joblist' then
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local t_screen=dfhack.gui.getCurViewscreen()
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my_trg=t_screen.jobs[t_screen.cursor_pos]
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elseif dfhack.gui.getCurFocus() == 'createquota' then
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local t_screen=dfhack.gui.getCurViewscreen()
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my_trg=t_screen.orders[t_screen.sel_idx]
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elseif dfhack.gui.getCurFocus() == 'dwarfmode/LookAround/Flow' then
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local t_look=df.global.ui_look_list.items[df.global.ui_look_cursor]
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my_trg=t_look.flow
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elseif dfhack.gui.getSelectedUnit(true) then
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my_trg=dfhack.gui.getSelectedUnit(true)
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elseif dfhack.gui.getSelectedItem(true) then
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my_trg=dfhack.gui.getSelectedItem(true)
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elseif dfhack.gui.getSelectedJob(true) then
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my_trg=dfhack.gui.getSelectedJob(true)
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else
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qerror("No valid target found")
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end
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TextInputDialog = defclass(TextInputDialog, gui.FramedScreen)
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@ -177,5 +196,5 @@ local item_screen={
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local screen = mkinstance(gui.FramedScreen,item_screen):init(dfhack.gui.getCurViewscreen().item)
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local screen = mkinstance(gui.FramedScreen,item_screen):init(my_trg)
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screen:show()
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