200 lines
6.0 KiB
Lua
200 lines
6.0 KiB
Lua
-- Interface powered item editor.
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-- TODO use this: MechanismList = defclass(MechanismList, guidm.MenuOverlay)
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local gui = require 'gui'
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local my_trg
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if dfhack.gui.getCurFocus() == 'item' then
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my_trg=dfhack.gui.getCurViewscreen().item
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elseif dfhack.gui.getCurFocus() == 'joblist' then
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local t_screen=dfhack.gui.getCurViewscreen()
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my_trg=t_screen.jobs[t_screen.cursor_pos]
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elseif dfhack.gui.getCurFocus() == 'createquota' then
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local t_screen=dfhack.gui.getCurViewscreen()
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my_trg=t_screen.orders[t_screen.sel_idx]
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elseif dfhack.gui.getCurFocus() == 'dwarfmode/LookAround/Flow' then
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local t_look=df.global.ui_look_list.items[df.global.ui_look_cursor]
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my_trg=t_look.flow
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elseif dfhack.gui.getSelectedUnit(true) then
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my_trg=dfhack.gui.getSelectedUnit(true)
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elseif dfhack.gui.getSelectedItem(true) then
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my_trg=dfhack.gui.getSelectedItem(true)
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elseif dfhack.gui.getSelectedJob(true) then
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my_trg=dfhack.gui.getSelectedJob(true)
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else
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qerror("No valid target found")
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end
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TextInputDialog = defclass(TextInputDialog, gui.FramedScreen)
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function TextInputDialog:init(prompt)
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self.frame_style=GREY_LINE_FRAME
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self.frame_title=prompt
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self.input=""
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return self
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end
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function TextInputDialog:onRenderBody(dc)
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dc:seek(1,1):string(self.input, COLOR_WHITE):newline()
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end
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local MODE_BROWSE=0
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local MODE_EDIT=1
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local item_screen={
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frame_style = gui.GREY_LINE_FRAME,
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frame_title = "GameMaster's editor",
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stack={},
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item_count=0,
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mode=MODE_BROWSE,
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keys={},
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insertNew=function(self)
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--[=[local trg=self:currentTarget() -- not sure if possible...
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if trg.target and trg.target._kind and trg.target._kind=="container" then
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local thing=df.new('general_ref_contained_itemst')
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trg.target:insert('#',trg.keys[trg.selected])
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end]=]
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end,
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deleteSelected=function(self)
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local trg=self:currentTarget()
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if trg.target and trg.target._kind and trg.target._kind=="container" then
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trg.target:erase(trg.keys[trg.selected])
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end
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end,
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currentTarget=function(self)
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return self.stack[#self.stack]
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end,
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changeSelected = function (self,delta)
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local trg=self:currentTarget()
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if trg.item_count <= 1 then return end
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trg.selected = 1 + (trg.selected + delta - 1) % trg.item_count
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end,
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editSelected = function(self)
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local trg=self:currentTarget()
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if trg.target and trg.target._kind and trg.target._kind=="bitfield" then
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trg.target[trg.keys[trg.selected]]= not trg.target[trg.keys[trg.selected]]
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else
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--print(type(trg.target[trg.keys[trg.selected]]),trg.target[trg.keys[trg.selected]]._kind or "")
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local trg_type=type(trg.target[trg.keys[trg.selected]])
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if trg_type=='number' or trg_type=='string' then --ugly TODO: add metatable get selected
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self.mode=MODE_EDIT
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self.input=tostring(trg.target[trg.keys[trg.selected]])
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elseif trg_type=='userdata' then
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self:pushTarget(trg.target[trg.keys[trg.selected]])
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--local screen = mkinstance(gui.FramedScreen,item_screen):init(trg.target[trg.keys[trg.selected]]) -- does not work
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--screen:show()
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else
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print("Unknow type:"..trg_type)
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print("Subtype:"..tostring(trg.target[trg.keys[trg.selected]]._kind))
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end
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end
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end,
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cancelEdit = function(self)
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self.mode=MODE_BROWSE
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self.input=""
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end,
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commitEdit = function(self)
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local trg=self:currentTarget()
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self.mode=MODE_BROWSE
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if type(trg.target[trg.keys[trg.selected]])=='number' then
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trg.target[trg.keys[trg.selected]]=tonumber(self.input)
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elseif type(trg.target[trg.keys[trg.selected]])=='string' then
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trg.target[trg.keys[trg.selected]]=self.input
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end
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end,
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onRenderBody = function(self, dc)
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local trg=self:currentTarget()
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dc:seek(2,1):string(tostring(trg.target), COLOR_RED)
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local offset=2
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local page_offset=0
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local current_item=1
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local t_col
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if math.floor(trg.selected / (self.frame_height-offset-2)) >0 then
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page_offset=math.floor(trg.selected / (self.frame_height-offset-2))*(self.frame_height-offset-2)-1
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end
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for k,v in pairs(trg.target) do
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if current_item==trg.selected then
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t_col=COLOR_LIGHTGREEN
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else
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t_col=COLOR_GRAY
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end
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if current_item-page_offset > 0 then
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local y_pos=current_item-page_offset+offset
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dc:seek(2,y_pos):string(tostring(k),t_col)
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if self.mode==MODE_EDIT and current_item==trg.selected then
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dc:seek(20,y_pos):string(self.input..'_',COLOR_GREEN)
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else
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dc:seek(20,y_pos):string(tostring(v),t_col)
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end
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end
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current_item=current_item+1
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end
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end,
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onInput = function(self,keys)
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if self.mode==MODE_BROWSE then
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if keys.LEAVESCREEN then
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self:popTarget()
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elseif keys.CURSOR_UP then
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self:changeSelected(-1)
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elseif keys.CURSOR_DOWN then
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self:changeSelected(1)
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elseif keys.CURSOR_UP_FAST then
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self:changeSelected(-10)
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elseif keys.CURSOR_DOWN_FAST then
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self:changeSelected(10)
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elseif keys.SELECT then
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self:editSelected()
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elseif keys.CUSTOM_ALT_E then
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--self:specialEditor()
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local screen = mkinstance(TextInputDialog):init("Input new coordinates")
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screen:show()
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elseif keys.CUSTOM_ALT_I then --insert
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self:insertNew()
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elseif keys.CUSTOM_ALT_D then --delete
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self:deleteSelected()
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end
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elseif self.mode==MODE_EDIT then
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if keys.LEAVESCREEN then
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self:cancelEdit()
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elseif keys.SELECT then
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self:commitEdit()
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elseif keys._STRING then
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if keys._STRING==0 then
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self.input=string.sub(self.input,1,-2)
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else
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self.input=self.input.. string.char(keys._STRING)
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end
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end
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end
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end,
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pushTarget=function(self,target_to_push)
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local new_tbl={}
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new_tbl.target=target_to_push
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new_tbl.keys={}
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new_tbl.selected=1
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for k,v in pairs(target_to_push) do
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table.insert(new_tbl.keys,k)
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end
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new_tbl.item_count=#new_tbl.keys
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table.insert(self.stack,new_tbl)
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end,
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popTarget=function(self)
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table.remove(self.stack) --removes last element
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if #self.stack==0 then
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self:dismiss()
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end
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end,
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init = function(self,item_to_edit)
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self:pushTarget(item_to_edit)
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self.frame_width,self.frame_height=dfhack.screen.getWindowSize()
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return self
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end
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}
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local screen = mkinstance(gui.FramedScreen,item_screen):init(my_trg)
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screen:show() |