Merge branch 'mousequery'
commit
a85d6bd2dd
@ -0,0 +1,264 @@
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#include <sstream>
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#include "Core.h"
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#include <Console.h>
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#include <Export.h>
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#include <PluginManager.h>
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#include <VTableInterpose.h>
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#include "DataDefs.h"
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#include "df/building.h"
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#include "df/enabler.h"
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#include "df/item.h"
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#include "df/ui.h"
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#include "df/unit.h"
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#include "df/viewscreen_dwarfmodest.h"
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#include "df/world.h"
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#include "modules/Gui.h"
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#include "modules/Screen.h"
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using std::set;
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using std::string;
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using std::ostringstream;
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using namespace DFHack;
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using namespace df::enums;
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using df::global::enabler;
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using df::global::gps;
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using df::global::world;
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using df::global::ui;
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static int32_t last_x, last_y, last_z;
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static size_t max_list_size = 100000; // Avoid iterating over huge lists
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struct mousequery_hook : public df::viewscreen_dwarfmodest
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{
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typedef df::viewscreen_dwarfmodest interpose_base;
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void send_key(const df::interface_key &key)
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{
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set<df::interface_key> tmp;
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tmp.insert(key);
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//INTERPOSE_NEXT(feed)(&tmp);
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this->feed(&tmp);
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}
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df::interface_key get_default_query_mode(const int32_t &x, const int32_t &y, const int32_t &z)
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{
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bool fallback_to_building_query = false;
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// Check for unit under cursor
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size_t count = world->units.all.size();
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if (count <= max_list_size)
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{
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for(size_t i = 0; i < count; i++)
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{
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df::unit *unit = world->units.all[i];
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if(unit->pos.x == x && unit->pos.y == y && unit->pos.z == z)
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return df::interface_key::D_VIEWUNIT;
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}
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}
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else
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{
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fallback_to_building_query = true;
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}
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// Check for building under cursor
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count = world->buildings.all.size();
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if (count <= max_list_size)
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{
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for(size_t i = 0; i < count; i++)
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{
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df::building *bld = world->buildings.all[i];
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if (z == bld->z &&
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x >= bld->x1 && x <= bld->x2 &&
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y >= bld->y1 && y <= bld->y2)
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{
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df::building_type type = bld->getType();
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if (type == building_type::Stockpile)
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{
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fallback_to_building_query = true;
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break; // Check for items in stockpile first
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}
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// For containers use item view, fir everything else, query view
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return (type == building_type::Box || type == building_type::Cabinet ||
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type == building_type::Weaponrack || type == building_type::Armorstand)
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? df::interface_key::D_BUILDITEM : df::interface_key::D_BUILDJOB;
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}
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}
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}
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else
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{
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fallback_to_building_query = true;
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}
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// Check for items under cursor
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count = world->items.all.size();
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if (count <= max_list_size)
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{
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for(size_t i = 0; i < count; i++)
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{
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df::item *item = world->items.all[i];
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if (z == item->pos.z && x == item->pos.x && y == item->pos.y &&
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!item->flags.bits.in_building && !item->flags.bits.hidden &&
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!item->flags.bits.in_job && !item->flags.bits.in_chest &&
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!item->flags.bits.in_inventory)
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{
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return df::interface_key::D_LOOK;
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}
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}
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}
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else
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{
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fallback_to_building_query = true;
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}
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return (fallback_to_building_query) ? df::interface_key::D_BUILDJOB : df::interface_key::D_LOOK;
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}
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bool handle_mouse(const set<df::interface_key> *input)
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{
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int32_t cx, cy, vz;
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if (enabler->tracking_on)
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{
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if (enabler->mouse_lbut)
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{
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int32_t mx, my;
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if (Gui::getMousePos(mx, my))
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{
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int32_t vx, vy;
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if (Gui::getViewCoords(vx, vy, vz))
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{
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cx = vx + mx - 1;
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cy = vy + my - 1;
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using namespace df::enums::ui_sidebar_mode;
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df::interface_key key = interface_key::NONE;
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bool cursor_still_here = (last_x == cx && last_y == cy && last_z == vz);
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switch(ui->main.mode)
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{
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case QueryBuilding:
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if (cursor_still_here)
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key = df::interface_key::D_BUILDITEM;
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break;
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case BuildingItems:
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if (cursor_still_here)
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key = df::interface_key::D_VIEWUNIT;
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break;
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case ViewUnits:
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if (cursor_still_here)
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key = df::interface_key::D_LOOK;
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break;
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case LookAround:
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if (cursor_still_here)
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key = df::interface_key::D_BUILDJOB;
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break;
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case Default:
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break;
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default:
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return false;
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}
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enabler->mouse_lbut = 0;
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// Can't check limits earlier as we must be sure we are in query or default mode we can clear the button flag
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// Otherwise the feed gets stuck in a loop
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uint8_t menu_width, area_map_width;
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Gui::getMenuWidth(menu_width, area_map_width);
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int32_t w = gps->dimx;
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if (menu_width == 1) w -= 57; //Menu is open doubly wide
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else if (menu_width == 2 && area_map_width == 3) w -= 33; //Just the menu is open
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else if (menu_width == 2 && area_map_width == 2) w -= 26; //Just the area map is open
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if (mx < 1 || mx > w || my < 1 || my > gps->dimy - 2)
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return false;
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while (ui->main.mode != Default)
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{
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send_key(df::interface_key::LEAVESCREEN);
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}
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if (key == interface_key::NONE)
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key = get_default_query_mode(cx, cy, vz);
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send_key(key);
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// Force UI refresh
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Gui::setCursorCoords(cx, cy, vz);
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send_key(interface_key::CURSOR_DOWN_Z);
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send_key(interface_key::CURSOR_UP_Z);
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last_x = cx;
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last_y = cy;
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last_z = vz;
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return true;
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}
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}
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}
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else if (enabler->mouse_rbut)
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{
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// Escape out of query mode
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using namespace df::enums::ui_sidebar_mode;
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if (ui->main.mode == QueryBuilding || ui->main.mode == BuildingItems ||
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ui->main.mode == ViewUnits || ui->main.mode == LookAround)
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{
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while (ui->main.mode != Default)
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{
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send_key(df::interface_key::LEAVESCREEN);
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}
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enabler->mouse_rbut = 0;
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}
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}
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}
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return false;
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}
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DEFINE_VMETHOD_INTERPOSE(void, feed, (set<df::interface_key> *input))
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{
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if (!handle_mouse(input))
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INTERPOSE_NEXT(feed)(input);
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}
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};
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IMPLEMENT_VMETHOD_INTERPOSE(mousequery_hook, feed);
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DFHACK_PLUGIN("mousequery");
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DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <PluginCommand> &commands)
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{
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if (!gps || !INTERPOSE_HOOK(mousequery_hook, feed).apply())
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out.printerr("Could not insert mousequery hooks!\n");
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last_x = last_y = last_z = -1;
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return CR_OK;
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}
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DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_change_event event)
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{
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switch (event) {
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case SC_MAP_LOADED:
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last_x = last_y = last_z = -1;
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break;
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default:
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break;
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}
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return CR_OK;
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}
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