MOAR whitespace reductionisms included.

develop
Warmist 2015-09-09 22:33:46 +03:00
parent 96e6582417
commit a80f14de36
1 changed files with 7 additions and 7 deletions

@ -772,7 +772,7 @@ function find_suitable_items(job,items,job_items)
for job_id, trg_job_item in ipairs(job_items) do
item_suitability[job_id]={}
for _,cur_item in pairs(items) do
for _,cur_item in pairs(items) do
if not used_item_id[cur_item.id] then
local item_suitable,msg=isSuitableItem(trg_job_item,cur_item)
if item_suitable or settings.build_by_items then
@ -783,7 +783,7 @@ function find_suitable_items(job,items,job_items)
print(cur_item,msg)
end
--]]
if not settings.gui_item_select then
if not settings.gui_item_select then
if (item_counts[job_id]>0 and item_suitable) or settings.build_by_items then
--cur_item.flags.in_job=true
job.items:insert("#",{new=true,item=cur_item,role=df.job_item_ref.T_role.Reagent,job_item_idx=job_id})
@ -880,7 +880,7 @@ function BuildLast(args)
return true
end
function CancelJob(unit)
local c_job=unit.job.current_job
local c_job=unit.job.current_job
if c_job then
unit.job.current_job =nil --todo add real cancelation
for k,v in pairs(c_job.general_refs) do
@ -930,7 +930,7 @@ function fake_linking(lever,building,slots)
qerror("failed to move item to building")
end
if not dfhack.items.moveToBuilding(item2,building,2) then
qerror("failed to move item2 to building")
qerror("failed to move item2 to building")
end
item2.general_refs:insert("#",{new=df.general_ref_building_triggerst,building_id=lever.id})
item1.general_refs:insert("#",{new=df.general_ref_building_triggertargetst,building_id=building.id})
@ -954,7 +954,7 @@ function LinkBuilding(args)
lever_id=nil
end
end
if lever_bld==nil then
if lever_bld==nil then
if bld:getType()==df.building_type.Trap and bld:getSubtype()==df.trap_type.Lever then
lever_id=bld.id
dfhack.gui.showAnnouncement("Selected lever for linking",COLOR_YELLOW,true)
@ -1043,7 +1043,7 @@ actions={
{"Fish" ,df.job_type.Fish,{IsWater}},
--{"Diagnose Patient" ,df.job_type.DiagnosePatient,{IsUnit},{SetPatientRef}},
--{"Surgery" ,df.job_type.Surgery,{IsUnit},{SetPatientRef}},
{"TameAnimal" ,df.job_type.TameAnimal,{IsUnit},{SetCreatureRef}},
{"TameAnimal" ,df.job_type.TameAnimal,{IsUnit},{SetCreatureRef}},
{"GatherPlants" ,df.job_type.GatherPlants,{IsPlant,SameSquare},{PlantGatherFix}},
{"RemoveConstruction" ,df.job_type.RemoveConstruction,{IsConstruct}},
{"RemoveBuilding" ,RemoveBuilding,{IsBuilding}},
@ -1453,7 +1453,7 @@ MODES={
input=usetool.chairActions,
},
}
function usetool:shopMode(enable,mode,building)
function usetool:shopMode(enable,mode,building)
self.subviews.shopLabel.visible=enable
if mode then
self.subviews.shopLabel:itemById("text1").text=mode.name