implement risky visitor detection, refine algorithm

develop
Myk Taylor 2023-10-09 02:25:45 -07:00
parent cfae6065b8
commit 9f9d8ff74b
No known key found for this signature in database
1 changed files with 21 additions and 11 deletions

@ -207,12 +207,12 @@ local function interrogating_search(matches_filters_fn, data, filter, incrementa
flags_vec:assign(data.saved_flags) flags_vec:assign(data.saved_flags)
end end
if matches_filters_fn or filter ~= '' then if matches_filters_fn ~= DEFAULT_NIL or filter ~= '' then
local search_tokens = filter:split() local search_tokens = filter:split()
for idx = #vec-1,0,-1 do for idx = #vec-1,0,-1 do
local search_key = get_unit_search_key(vec[idx]) local search_key = get_unit_search_key(vec[idx])
if (search_key and not utils.search_text(search_key, search_tokens)) or if (search_key and not utils.search_text(search_key, search_tokens)) or
(matches_filters_fn and not matches_filters_fn(vec[idx], idx)) (matches_filters_fn ~= DEFAULT_NIL and not matches_filters_fn(vec[idx], idx))
then then
vec:erase(idx) vec:erase(idx)
flags_vec:erase(idx) flags_vec:erase(idx)
@ -276,10 +276,10 @@ local function get_key()
end end
end end
local function check_context(self) local function check_context(self, key_ctx)
local key = get_key() local key = get_key()
if state.prev_key ~= key then if state[key_ctx] ~= key then
state.prev_key = key state[key_ctx] = key
local prev_text = key and ensure_key(state, key).prev_text or '' local prev_text = key and ensure_key(state, key).prev_text or ''
self.subviews.search:setText(prev_text) self.subviews.search:setText(prev_text)
end end
@ -407,7 +407,7 @@ end
function InfoOverlay:onRenderBody(dc) function InfoOverlay:onRenderBody(dc)
if next(state) then if next(state) then
check_context(self) check_context(self, InfoOverlay)
end end
if self:updateFrames() then if self:updateFrames() then
self:updateLayout() self:updateLayout()
@ -499,8 +499,18 @@ function InterrogationOverlay:init()
} }
end end
local RISKY_PROFESSIONS = utils.invert{
df.profession.THIEF,
df.profession.MASTER_THIEF,
df.profession.CRIMINAL,
}
local function is_risky(unit) local function is_risky(unit)
return false if RISKY_PROFESSIONS[unit.profession] or RISKY_PROFESSIONS[unit.profession2] then
return true
end
if dfhack.units.getReadableName(unit):endswith('necromancer') then return true end
return not dfhack.units.isAlive(unit) -- detect intelligent undead
end end
function InterrogationOverlay:matches_filters(unit, idx) function InterrogationOverlay:matches_filters(unit, idx)
@ -522,10 +532,10 @@ function InterrogationOverlay:matches_filters(unit, idx)
return subset == 'animals' return subset == 'animals'
elseif dfhack.units.isCitizen(unit) then elseif dfhack.units.isCitizen(unit) then
return subset == 'citizens' return subset == 'citizens'
elseif dfhack.units.isOwnGroup(unit) then elseif unit.flags2.roaming_wilderness_population_source then
return subset == 'residents'
end
return subset == 'others' return subset == 'others'
end
return subset == 'residents'
end end
function InterrogationOverlay:render(dc) function InterrogationOverlay:render(dc)
@ -553,7 +563,7 @@ end
function InterrogationOverlay:onRenderBody(dc) function InterrogationOverlay:onRenderBody(dc)
if next(state) then if next(state) then
check_context(self) check_context(self, InterrogationOverlay)
else else
self.subviews.include_interviewed:setOption(true, false) self.subviews.include_interviewed:setOption(true, false)
self.subviews.subset:setOption('all') self.subviews.subset:setOption('all')