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@ -5,7 +5,8 @@
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-- Raideau, PeridexisErrant, /u/Puffin4Tom, /u/KroyMortlach
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-- /u/genieus, /u/TeamsOnlyMedic, /u/johny5w, /u/DerTanni
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-- /u/schmee101, /u/coaldiamond, /u/stolencatkarma, /u/sylth01
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-- /u/MperorM, /u/SockHoarder, /u/_enclave_, WesQ3, /u/Xen0nex
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-- /u/MperorM, /u/SockHoarder, /u/_enclave_, WesQ3
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-- /u/Xen0nex, /u/Jurph
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if not moduleMode then
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print("scripts/item-descriptions.lua is a content library; calling it does nothing.")
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@ -206,16 +207,51 @@ descriptions = {
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"dwarves are the hands. They are similar to mittens and gloves, but",
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"act as an armor layer and provide much more protection. Like other",
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"armor, gauntlets can be made of metal, shell, or bone."},
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ITEM_GLOVES_GLOVES = {},
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ITEM_GLOVES_MITTENS = {},
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ITEM_HELM_CAP = {},
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ITEM_HELM_HELM = {},
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ITEM_HELM_HOOD = {},
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ITEM_HELM_MASK = {},
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ITEM_HELM_SCARF_HEAD = {},
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ITEM_HELM_TURBAN = {},
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ITEM_HELM_VEIL_FACE = {},
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ITEM_HELM_VEIL_HEAD = {},
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ITEM_GLOVES_GLOVES = {
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"Gloves cover the hands, wrapping each finger and thumb individually",
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"to preserve the wearer's dexterity at the cost of some warmth"},
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ITEM_GLOVES_MITTENS = {
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"Mittens cover the fingers together and thumb separately, preserving",
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"the ability to grasp but keeping fingers together for more warmth in",
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"cold climates"},
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ITEM_HELM_CAP = {
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"A cap covers only the crown of the head. It prevents heat loss through",
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"a bald pate and protects the skull from falling objects and",
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"downward strikes."},
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ITEM_HELM_HELM = {
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"A helm covers the entire face and head. It protects the wearer from",
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"falling objects and a variety of weapon strikes from all directions.",
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"Every other type of head covering, save a hood, is worn under a helm",
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"for padding."},
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ITEM_HELM_HOOD = {
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"A hood is a soft loose covering for the head and sides of the face.",
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"It shields the wearer from cold breezes and can cushion blows from",
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"any direction. It is pulled over the wearer's other headgear, providing",
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"a final outer layer of protection from the elements."},
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ITEM_HELM_MASK = {
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"A mask hides the wearer's face from view and protects it from all but",
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"the most accurate piercing attacks. Some can be carved to present the",
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"enemy with a more fearsome visage, or to show no face at all.",
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"Masks are worn underneath other layers of headgear."},
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ITEM_HELM_SCARF_HEAD = {
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"A head scarf is a loose wrap of cloth or leather that is typically",
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"worn in hot climates to protect the head from the rays of the sun.",
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"It provides light cushioning against some blows."},
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ITEM_HELM_TURBAN = {
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"A turban is a length of cloth or leather that is wrapped many times",
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"around the head to shield the wearer from the sun's rays and provide",
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"several layers of insulation. A turban can be pinned or clasped in",
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"place, or simply folded and tucked into a stable configuration."},
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ITEM_HELM_VEIL_FACE = {
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"A face veil is a soft covering that protects the lower half of the",
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"wearer's face, leaving only the eyes to gaze out. It can prevent",
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"noxious fluids from splashing into the wearer's mouth.",
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"It is worn under every other layer of headgear."},
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ITEM_HELM_VEIL_HEAD = {
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"A veil for the whole head is a wall of sheer cloth or finely-punched",
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"leather extending from above the brow to below the chin, and often hung",
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"from a more solid cloth headpiece that covers the crown and cheeks.",
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"It admits some light but almost entirely obscures the wearer's face."},
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ITEM_INSTRUMENT_DRUM = {
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"Short, wide, and round, this cylindrical percussion instrument can",
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"play music when banged by one's hands. It is only useful to trade."},
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@ -267,8 +303,14 @@ descriptions = {
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"Thongs are strapped undergarments meant to cover little more than",
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"the 'geldables'. Dwarves cannot craft thongs, so they must be obtained",
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"through other means."},
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ITEM_SHIELD_BUCKLER = {},
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ITEM_SHIELD_SHIELD = {},
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ITEM_SHIELD_BUCKLER = {
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"A smaller and less protective type of shield. A buckler can be used",
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"to block attacks, and with skill anything from a goblin axe",
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"to Dragonfire can be deflected."},
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ITEM_SHIELD_SHIELD = {
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"Larger and more defensive than a buckler, a full-sized shield can be",
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"used to block attacks. With skill anything from a goblin axe to",
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"Dragonfire can be deflected."},
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ITEM_SHOES_BOOTS = {
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"Boots are more protective kind of shoe, covering from the foot up to",
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"the knee."},
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@ -291,9 +333,15 @@ descriptions = {
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"shoes or other footwear."},
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ITEM_SIEGEAMMO_BALLISTA = {
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"Ballista ammunition, for an enormous siege weapon."},
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ITEM_TOOL_BOWL = {},
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ITEM_TOOL_CAULDRON = {},
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ITEM_TOOL_FORK_CARVING = {},
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ITEM_TOOL_BOWL = {
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"Bowls are used to contain individual servings of meals.",
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"At the moment, dwarves have no use for these."},
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ITEM_TOOL_CAULDRON = {
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"Cauldrons are large metal pots used to cook meals like soups or stews",
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"over an open fire. At the moment, dwarves have no use for these."},
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ITEM_TOOL_FORK_CARVING = {
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"A carving fork typically has only two prongs and is exceptionally long.",
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"It is used to hold down a piece of cooked meat while using a knife."},
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ITEM_TOOL_HIVE = {
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" Hives are structures that house colonies of honey bees. To be",
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"productive, they need to be constructed on an above-ground tile with",
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@ -310,12 +358,26 @@ descriptions = {
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"Jugs are small food storage containers that hold royal jelly, honey,",
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"or oil. They are used by beekeepers when harvesting suitable hives and",
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"by pressers when processing honeycomb or seed pastes at a screw press."},
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ITEM_TOOL_KNIFE_BONING = {},
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ITEM_TOOL_KNIFE_CARVING = {},
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ITEM_TOOL_KNIFE_MEAT_CLEAVER = {},
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ITEM_TOOL_KNIFE_SLICING = {},
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ITEM_TOOL_LADLE = {},
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ITEM_TOOL_LARGE_POT = {},
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ITEM_TOOL_KNIFE_BONING = {
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"A boning knife has a sharp point and narrow blade. It is an excellent",
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"all-around kitchen knife and decent weapon in a pinch."},
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ITEM_TOOL_KNIFE_CARVING = {
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"A carving knife is for cutting thin slices of cooked meat for serving.",
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"It may be useful as an improvised weapon."},
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ITEM_TOOL_KNIFE_MEAT_CLEAVER = {
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"A meat cleaver is a heavy square-bladed knife for cutting bone and",
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"meat alike."},
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ITEM_TOOL_KNIFE_SLICING = {
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"A slicing knife is for cutting thin slices of cooked meat."},
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ITEM_TOOL_LADLE = {
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"A ladle is a large spoon with a long handle and a deep bowl,",
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"intended for serving out portions of soups and stews."},
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ITEM_TOOL_LARGE_POT = {
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"Large pots are storage containers made of any hard material. They",
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"function identically to barrels when brewing or storing food, while",
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"being much lighter than barrels made of the same material.",
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"Unfortunately, they cannot be used when making dwarven syrup or when",
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"building asheries and dyer's workshops."},
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ITEM_TOOL_MINECART = {},
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ITEM_TOOL_MORTAR = {
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"Half of a mortar and pestle, the mortar is a bowl in which to grind",
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