Revert "Buildings::StockpileIterator operator change added to FIxes."

This reverts commit 8f190247e9.
develop
silverflyone 2023-02-16 15:01:11 +11:00
parent 8f190247e9
commit 80972466a4
2 changed files with 1 additions and 2 deletions

@ -41,7 +41,6 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
-@ `seedwatch`: fix saving and loading of seed stock targets -@ `seedwatch`: fix saving and loading of seed stock targets
- `autodump`: changed behaviour to only change ``dump`` and ``forbid`` flags if an item is successfully dumped. - `autodump`: changed behaviour to only change ``dump`` and ``forbid`` flags if an item is successfully dumped.
-@ `autochop`: generate default names for burrows with no assigned names -@ `autochop`: generate default names for burrows with no assigned names
- ``Buildings::StockpileIterator``: check for stockpile items on block boundary.
## Misc Improvements ## Misc Improvements
- DFHack tool windows that capture mouse clicks (and therefore prevent you from clicking on the "pause" button) now unconditionally pause the game when they open (but you can still unpause with the keyboard if you want to). Examples of this behavior: `gui/quickfort`, `gui/blueprint`, `gui/liquids` - DFHack tool windows that capture mouse clicks (and therefore prevent you from clicking on the "pause" button) now unconditionally pause the game when they open (but you can still unpause with the keyboard if you want to). Examples of this behavior: `gui/quickfort`, `gui/blueprint`, `gui/liquids`

@ -1 +1 @@
Subproject commit 3b23f3adfeeb3e7e9541320d3fed4259ee12093d Subproject commit b13f351b22de50210b9b71d34806ebc2b84351ca