Buildings::StockpileIterator operator change added to FIxes.

develop
silverflyone 2023-02-16 14:55:00 +11:00
parent d8afb6c682
commit 8f190247e9
2 changed files with 2 additions and 1 deletions

@ -41,6 +41,7 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
-@ `seedwatch`: fix saving and loading of seed stock targets
- `autodump`: changed behaviour to only change ``dump`` and ``forbid`` flags if an item is successfully dumped.
-@ `autochop`: generate default names for burrows with no assigned names
- ``Buildings::StockpileIterator``: check for stockpile items on block boundary.
## Misc Improvements
- DFHack tool windows that capture mouse clicks (and therefore prevent you from clicking on the "pause" button) now unconditionally pause the game when they open (but you can still unpause with the keyboard if you want to). Examples of this behavior: `gui/quickfort`, `gui/blueprint`, `gui/liquids`

@ -1 +1 @@
Subproject commit b13f351b22de50210b9b71d34806ebc2b84351ca
Subproject commit 3b23f3adfeeb3e7e9541320d3fed4259ee12093d