|
|
|
@ -1928,20 +1928,63 @@ menu.
|
|
|
|
|
|
|
|
|
|
autolabor
|
|
|
|
|
---------
|
|
|
|
|
Automatically manage dwarf labors.
|
|
|
|
|
|
|
|
|
|
When enabled, autolabor periodically checks your dwarves and enables or
|
|
|
|
|
disables labors. It tries to keep as many dwarves as possible busy but
|
|
|
|
|
Automatically manage dwarf labors to efficiently complete jobs.
|
|
|
|
|
Autolabor tries to keep as many dwarves as possible busy but
|
|
|
|
|
also tries to have dwarves specialize in specific skills.
|
|
|
|
|
|
|
|
|
|
.. note::
|
|
|
|
|
The key is that, for almost all labors, once a dwarf begins a job it will finish that
|
|
|
|
|
job even if the associated labor is removed. Autolabor therefore frequently checks
|
|
|
|
|
which dwarf or dwarves should take new jobs for that labor, and sets labors accordingly.
|
|
|
|
|
Labors with equiptment (mining, hunting, and woodcutting), which are abandoned
|
|
|
|
|
if labors change mid-job, are handled slightly differently to minimise churn.
|
|
|
|
|
|
|
|
|
|
*Warning: autolabor will override any manual changes you make to labors*
|
|
|
|
|
*while it is enabled, including through other tools such as Dwarf Therapist*
|
|
|
|
|
|
|
|
|
|
Simple usage:
|
|
|
|
|
|
|
|
|
|
:enable autolabor: Enables the plugin with default settings. (Persistent per fortress)
|
|
|
|
|
:disable autolabor: Disables the plugin.
|
|
|
|
|
|
|
|
|
|
Anything beyond this is optional - autolabor works well on the default settings.
|
|
|
|
|
|
|
|
|
|
Advanced usage:
|
|
|
|
|
|
|
|
|
|
:`autolabor <labor> <minimum> [<maximum>]`: Set number of dwarves assigned to a labor.
|
|
|
|
|
:`autolabor <labor> haulers`: Set a labor to be handled by hauler dwarves.
|
|
|
|
|
:`autolabor <labor> disable`: Turn off autolabor for a specific labor.
|
|
|
|
|
:`autolabor <labor> reset`: Return a labor to the default handling.
|
|
|
|
|
:`autolabor reset-all`: Return all labors to the default handling.
|
|
|
|
|
:`autolabor list`: List current status of all labors.
|
|
|
|
|
:`autolabor status`: Show basic status information.
|
|
|
|
|
|
|
|
|
|
*Examples:*
|
|
|
|
|
|
|
|
|
|
:`autolabor MINE 5`: Keep at least 5 dwarves with mining enabled.
|
|
|
|
|
:`autolabor CUT_GEM 1 1`: Keep exactly 1 dwarf with gemcutting enabled.
|
|
|
|
|
:`autolabor FEED_WATER_CIVILIANS haulers`: Have haulers feed and water wounded dwarves.
|
|
|
|
|
:`autolabor CUTWOOD disable`: Turn off autolabor for wood cutting.
|
|
|
|
|
|
|
|
|
|
By default, each labor is assigned to between 1 and 200 dwarves (2-200 for mining).
|
|
|
|
|
By default 33% of the workforce become haulers, who handle all hauling jobs as well
|
|
|
|
|
as cleaning, pulling levers, recovering wounded, removing constructions, and filling ponds.
|
|
|
|
|
Other jobs are automatically assigned as described above. Each of these settings can be adjusted.
|
|
|
|
|
|
|
|
|
|
Jobs are rarely assigned to nobles with responsibilities for meeting diplomats or merchants,
|
|
|
|
|
never to the chief medical dwarf, and less often to the bookeeper and manager.
|
|
|
|
|
|
|
|
|
|
Hunting is never assigned without a butchery, and fishing is nver assigned without a fishery.
|
|
|
|
|
|
|
|
|
|
Warning: autolabor will override any manual changes you make to labors
|
|
|
|
|
while it is enabled.
|
|
|
|
|
For each labor a preference order is calculated based on skill, biased against masters of other
|
|
|
|
|
trades and excluding those who can't do the job. The labor is then added to the best <minimum>
|
|
|
|
|
dwarves for that labor. We assign at least the minimum number of dwarfs, in order of preference,
|
|
|
|
|
and then assign additional dwarfs that meet any of these conditions:
|
|
|
|
|
|
|
|
|
|
To prevent particular dwarves from being managed by autolabor, put them in any burrow.
|
|
|
|
|
* The dwarf is idle and there are no idle dwarves assigned to this labor
|
|
|
|
|
* The dwarf has nonzero skill associated with the labor
|
|
|
|
|
* The labor is mining, hunting, or woodcutting and the dwarf currently has it enabled.
|
|
|
|
|
|
|
|
|
|
For detailed usage information, see 'help autolabor'.
|
|
|
|
|
We stop assigning dwarfs when we reach the maximum allowed.
|
|
|
|
|
|
|
|
|
|
Other
|
|
|
|
|
=====
|
|
|
|
|