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				| @ -1,13 +0,0 @@ | |||||||
| autodump-destroy-here |  | ||||||
| ===================== |  | ||||||
| 
 |  | ||||||
| Tags: |  | ||||||
| :dfhack-keybind:`autodump-destroy-here` |  | ||||||
| 
 |  | ||||||
| Destroy items marked for dumping under cursor. If called again before the game |  | ||||||
| is resumed, cancels destruction of the items. This is an alias for the |  | ||||||
| `autodump` command ``autodump destroy-here``, intended for use as a keybinding. |  | ||||||
| 
 |  | ||||||
| Usage:: |  | ||||||
| 
 |  | ||||||
|     autodump-destroy-here |  | ||||||
| @ -1,16 +0,0 @@ | |||||||
| autodump-destroy-item |  | ||||||
| ===================== |  | ||||||
| 
 |  | ||||||
| Tags: |  | ||||||
| :dfhack-keybind:`autodump-destroy-item` |  | ||||||
| 
 |  | ||||||
| Destroy the selected item. The item may be selected in the :kbd:`k` list or in |  | ||||||
| the container item list. If called again before the game is resumed, cancels |  | ||||||
| destruction of the item. |  | ||||||
| 
 |  | ||||||
| This command is intended for use as a keybinding. See the `autodump` command |  | ||||||
| for other dumping/destroying options. |  | ||||||
| 
 |  | ||||||
| Usage:: |  | ||||||
| 
 |  | ||||||
|     autodump-destroy-item |  | ||||||
| @ -1,12 +0,0 @@ | |||||||
| autogems-reload |  | ||||||
| =============== |  | ||||||
| 
 |  | ||||||
| Tags: |  | ||||||
| :dfhack-keybind:`autogems-reload` |  | ||||||
| 
 |  | ||||||
| Reloads the autogems configuration file. You might need to do this if you have |  | ||||||
| manually modified the contents while the game is running. |  | ||||||
| 
 |  | ||||||
| Usage:: |  | ||||||
| 
 |  | ||||||
|     autogems-reload |  | ||||||
| @ -1,49 +0,0 @@ | |||||||
| burrow |  | ||||||
| ====== |  | ||||||
| 
 |  | ||||||
| Tags: |  | ||||||
| :dfhack-keybind:`burrow` |  | ||||||
| 
 |  | ||||||
| Quick commands for burrow control. Allows manipulating burrows and automated |  | ||||||
| burrow expansion while digging. |  | ||||||
| 
 |  | ||||||
| Usage: |  | ||||||
| 
 |  | ||||||
| - ``burrows enable auto-grow`` |  | ||||||
|     When a wall inside a burrow with a name ending in '+' is dug out, the burrow |  | ||||||
|     will be extended to newly-revealed adjacent walls. This final '+' may be |  | ||||||
|     omitted in burrow name args of other ``burrows`` commands. Note that digging |  | ||||||
|     1-wide corridors with the miner inside the burrow is SLOW. Be sure to also |  | ||||||
|     run ``enable burrow`` for this feature to work. |  | ||||||
| - ``burrows disable auto-grow`` |  | ||||||
|     Disables auto-grow processing. |  | ||||||
| - ``burrows clear-unit <burrow> [<burrow> ...]`` |  | ||||||
|     Remove all units from the named burrows. |  | ||||||
| - ``burrows clear-tiles <burrow> [<burrow> ...]`` |  | ||||||
|     Remove all tiles from the named burrows. |  | ||||||
| - ``burrows set-units target-burrow <burrow> [<burrow> ...]`` |  | ||||||
|     Clear all units from the target burrow, then add units from the named source |  | ||||||
|     burrows. |  | ||||||
| - ``burrows add-units target-burrow <burrow> [<burrow> ...]`` |  | ||||||
|     Add units from the source burrows to the target. |  | ||||||
| - ``burrows remove-units target-burrow <burrow> [<burrow> ...]`` |  | ||||||
|     Remove units in source burrows from the target. |  | ||||||
| - ``burrows set-tiles target-burrow <burrow> [<burrow> ...]`` |  | ||||||
|     Clear target burrow tiles and adds tiles from the names source burrows. |  | ||||||
| - ``burrows add-tiles target-burrow <burrow> [<burrow> ...]`` |  | ||||||
|     Add tiles from the source burrows to the target. |  | ||||||
| - ``burrows remove-tiles target-burrow <burrow> [<burrow> ...]`` |  | ||||||
|     Remove tiles in source burrows from the target. |  | ||||||
| 
 |  | ||||||
| In place of a source burrow, you can use one of the following keywords: |  | ||||||
| 
 |  | ||||||
| - ``ABOVE_GROUND`` |  | ||||||
| - ``SUBTERRANEAN`` |  | ||||||
| - ``INSIDE`` |  | ||||||
| - ``OUTSIDE`` |  | ||||||
| - ``LIGHT`` |  | ||||||
| - ``DARK`` |  | ||||||
| - ``HIDDEN`` |  | ||||||
| - ``REVEALED`` |  | ||||||
| 
 |  | ||||||
| to add tiles with the given properties. |  | ||||||
| @ -1,20 +0,0 @@ | |||||||
| dig |  | ||||||
| === |  | ||||||
| This plugin makes many automated or complicated dig patterns easy. |  | ||||||
| 
 |  | ||||||
| Basic commands: |  | ||||||
| 
 |  | ||||||
| :digv:      Designate all of the selected vein for digging. |  | ||||||
| :digvx:     Also cross z-levels, digging stairs as needed.  Alias for ``digv x``. |  | ||||||
| :digl:      Like ``digv``, for layer stone.  Also supports an ``undo`` option |  | ||||||
|             to remove designations, for if you accidentally set 50 levels at once. |  | ||||||
| :diglx:     Also cross z-levels, digging stairs as needed.  Alias for ``digl x``. |  | ||||||
| 
 |  | ||||||
| :dfhack-keybind:`digv` |  | ||||||
| 
 |  | ||||||
| .. note:: |  | ||||||
| 
 |  | ||||||
|     All commands implemented by the `dig` plugin (listed by ``ls dig``) support |  | ||||||
|     specifying the designation priority with ``-p#``, ``-p #``, or ``p=#``, |  | ||||||
|     where ``#`` is a number from 1 to 7. If a priority is not specified, the |  | ||||||
|     priority selected in-game is used as the default. |  | ||||||
| @ -1,20 +0,0 @@ | |||||||
| dig |  | ||||||
| === |  | ||||||
| This plugin makes many automated or complicated dig patterns easy. |  | ||||||
| 
 |  | ||||||
| Basic commands: |  | ||||||
| 
 |  | ||||||
| :digv:      Designate all of the selected vein for digging. |  | ||||||
| :digvx:     Also cross z-levels, digging stairs as needed.  Alias for ``digv x``. |  | ||||||
| :digl:      Like ``digv``, for layer stone.  Also supports an ``undo`` option |  | ||||||
|             to remove designations, for if you accidentally set 50 levels at once. |  | ||||||
| :diglx:     Also cross z-levels, digging stairs as needed.  Alias for ``digl x``. |  | ||||||
| 
 |  | ||||||
| :dfhack-keybind:`digv` |  | ||||||
| 
 |  | ||||||
| .. note:: |  | ||||||
| 
 |  | ||||||
|     All commands implemented by the `dig` plugin (listed by ``ls dig``) support |  | ||||||
|     specifying the designation priority with ``-p#``, ``-p #``, or ``p=#``, |  | ||||||
|     where ``#`` is a number from 1 to 7. If a priority is not specified, the |  | ||||||
|     priority selected in-game is used as the default. |  | ||||||
| @ -1,20 +0,0 @@ | |||||||
| dig |  | ||||||
| === |  | ||||||
| This plugin makes many automated or complicated dig patterns easy. |  | ||||||
| 
 |  | ||||||
| Basic commands: |  | ||||||
| 
 |  | ||||||
| :digv:      Designate all of the selected vein for digging. |  | ||||||
| :digvx:     Also cross z-levels, digging stairs as needed.  Alias for ``digv x``. |  | ||||||
| :digl:      Like ``digv``, for layer stone.  Also supports an ``undo`` option |  | ||||||
|             to remove designations, for if you accidentally set 50 levels at once. |  | ||||||
| :diglx:     Also cross z-levels, digging stairs as needed.  Alias for ``digl x``. |  | ||||||
| 
 |  | ||||||
| :dfhack-keybind:`digv` |  | ||||||
| 
 |  | ||||||
| .. note:: |  | ||||||
| 
 |  | ||||||
|     All commands implemented by the `dig` plugin (listed by ``ls dig``) support |  | ||||||
|     specifying the designation priority with ``-p#``, ``-p #``, or ``p=#``, |  | ||||||
|     where ``#`` is a number from 1 to 7. If a priority is not specified, the |  | ||||||
|     priority selected in-game is used as the default. |  | ||||||
| @ -1,20 +0,0 @@ | |||||||
| dig |  | ||||||
| === |  | ||||||
| This plugin makes many automated or complicated dig patterns easy. |  | ||||||
| 
 |  | ||||||
| Basic commands: |  | ||||||
| 
 |  | ||||||
| :digv:      Designate all of the selected vein for digging. |  | ||||||
| :digvx:     Also cross z-levels, digging stairs as needed.  Alias for ``digv x``. |  | ||||||
| :digl:      Like ``digv``, for layer stone.  Also supports an ``undo`` option |  | ||||||
|             to remove designations, for if you accidentally set 50 levels at once. |  | ||||||
| :diglx:     Also cross z-levels, digging stairs as needed.  Alias for ``digl x``. |  | ||||||
| 
 |  | ||||||
| :dfhack-keybind:`digv` |  | ||||||
| 
 |  | ||||||
| .. note:: |  | ||||||
| 
 |  | ||||||
|     All commands implemented by the `dig` plugin (listed by ``ls dig``) support |  | ||||||
|     specifying the designation priority with ``-p#``, ``-p #``, or ``p=#``, |  | ||||||
|     where ``#`` is a number from 1 to 7. If a priority is not specified, the |  | ||||||
|     priority selected in-game is used as the default. |  | ||||||
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