|
|
|
@ -1,8 +1,11 @@
|
|
|
|
|
-- allows to do jobs in adv. mode.
|
|
|
|
|
|
|
|
|
|
--[==[
|
|
|
|
|
version: 0.01
|
|
|
|
|
version: 0.011
|
|
|
|
|
changelog:
|
|
|
|
|
*0.011
|
|
|
|
|
- fixed crash with building jobs (other jobs might have been crashing too!)
|
|
|
|
|
- fixed bug with building asking twice to input items
|
|
|
|
|
*0.01
|
|
|
|
|
- instant job startation
|
|
|
|
|
- item selection screen (!)
|
|
|
|
@ -56,7 +59,7 @@ local gscript=require 'gui.script'
|
|
|
|
|
|
|
|
|
|
local tile_attrs = df.tiletype.attrs
|
|
|
|
|
|
|
|
|
|
settings={build_by_items=false,use_worn=false,check_inv=true,teleport_items=true,df_assign=false,gui_item_select=true}
|
|
|
|
|
settings={build_by_items=false,use_worn=false,check_inv=true,teleport_items=true,df_assign=false,gui_item_select=true,only_in_sites=false}
|
|
|
|
|
|
|
|
|
|
function hasValue(tbl,val)
|
|
|
|
|
for k,v in pairs(tbl) do
|
|
|
|
@ -214,6 +217,7 @@ function make_native_job(args)
|
|
|
|
|
newJob.pos:assign(args.pos)
|
|
|
|
|
--newJob.pos:assign(args.unit.pos)
|
|
|
|
|
args.job=newJob
|
|
|
|
|
args.unlinked=true
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
function makeJob(args)
|
|
|
|
@ -241,7 +245,10 @@ function makeJob(args)
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
if failed==nil then
|
|
|
|
|
if args.unlinked then
|
|
|
|
|
dfhack.job.linkIntoWorld(args.job,true)
|
|
|
|
|
args.unlinked=false
|
|
|
|
|
end
|
|
|
|
|
addJobAction(args.job,args.unit)
|
|
|
|
|
args.screen:wait_tick()
|
|
|
|
|
else
|
|
|
|
@ -692,6 +699,7 @@ function finish_item_assign(args)
|
|
|
|
|
local job=args.job
|
|
|
|
|
local item_modes={
|
|
|
|
|
[df.job_type.PlantSeeds]="haul",
|
|
|
|
|
[df.job_type.Eat]="haul",
|
|
|
|
|
}
|
|
|
|
|
local item_mode=item_modes[job.job_type] or "teleport"
|
|
|
|
|
if settings.teleport_items and item_mode=="teleport" then
|
|
|
|
@ -810,7 +818,7 @@ CheckAndFinishBuilding=function (args,bld)
|
|
|
|
|
args.pre_actions={AssignJobItems}
|
|
|
|
|
else
|
|
|
|
|
local t={items=buildings.getFiltersByType({},bld:getType(),bld:getSubtype(),bld:getCustomType())}
|
|
|
|
|
args.pre_actions={dfhack.curry(setFiltersUp,t),AssignJobItems,AssignBuildingRef}
|
|
|
|
|
args.pre_actions={dfhack.curry(setFiltersUp,t),AssignBuildingRef}--,AssignJobItems
|
|
|
|
|
end
|
|
|
|
|
makeJob(args)
|
|
|
|
|
end
|
|
|
|
@ -1209,6 +1217,19 @@ function usetool:farmPlot(building)
|
|
|
|
|
|
|
|
|
|
makeJob(args)
|
|
|
|
|
end
|
|
|
|
|
function usetool:bedActions(building)
|
|
|
|
|
local adv=df.global.world.units.active[0]
|
|
|
|
|
local args={unit=adv,pos=adv.pos,from_pos=adv.pos,screen=self,building=building,
|
|
|
|
|
job_type=df.job_type.Sleep,post_actions={AssignBuildingRef}}
|
|
|
|
|
makeJob(args)
|
|
|
|
|
end
|
|
|
|
|
function usetool:chairActions(building)
|
|
|
|
|
local adv=df.global.world.units.active[0]
|
|
|
|
|
local eatjob={items={{quantity=1,item_type=df.item_type.FOOD}}}
|
|
|
|
|
local args={unit=adv,pos=adv.pos,from_pos=adv.pos,screen=self,job_type=df.job_type.Eat,building=building,
|
|
|
|
|
pre_actions={dfhack.curry(setFiltersUp,eatjob),AssignJobItems},post_actions={AssignBuildingRef}}
|
|
|
|
|
makeJob(args)
|
|
|
|
|
end
|
|
|
|
|
MODES={
|
|
|
|
|
[df.building_type.Table]={ --todo filters...
|
|
|
|
|
name="Put items",
|
|
|
|
@ -1261,7 +1282,15 @@ MODES={
|
|
|
|
|
[df.building_type.Hive]={
|
|
|
|
|
name="Hive actions",
|
|
|
|
|
input=usetool.hiveActions,
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
[df.building_type.Bed]={
|
|
|
|
|
name="Rest",
|
|
|
|
|
input=usetool.bedActions,
|
|
|
|
|
},
|
|
|
|
|
[df.building_type.Chair]={
|
|
|
|
|
name="Eat",
|
|
|
|
|
input=usetool.chairActions,
|
|
|
|
|
},
|
|
|
|
|
}
|
|
|
|
|
function usetool:shopMode(enable,mode,building)
|
|
|
|
|
self.subviews.shopLabel.visible=enable
|
|
|
|
|