Automelt documentation updates.

develop
Eric Wald 2014-09-09 20:36:48 -06:00
parent 757491f112
commit 60d126379a
3 changed files with 14 additions and 3 deletions

@ -528,6 +528,7 @@ access DF memory and allow for easier development of new tools.</p>
<li><a class="reference internal" href="#dwarf-manipulator" id="id157">Dwarf Manipulator</a></li> <li><a class="reference internal" href="#dwarf-manipulator" id="id157">Dwarf Manipulator</a></li>
<li><a class="reference internal" href="#search" id="id158">Search</a></li> <li><a class="reference internal" href="#search" id="id158">Search</a></li>
<li><a class="reference internal" href="#automaterial" id="id159">AutoMaterial</a></li> <li><a class="reference internal" href="#automaterial" id="id159">AutoMaterial</a></li>
<li><a class="reference internal" href="#stockpile-automation" id="idautomelt">Stockpile Automation</a></li>
<li><a class="reference internal" href="#gui-advfort" id="id160">gui/advfort</a></li> <li><a class="reference internal" href="#gui-advfort" id="id160">gui/advfort</a></li>
<li><a class="reference internal" href="#gui-assign-rack" id="id161">gui/assign-rack</a></li> <li><a class="reference internal" href="#gui-assign-rack" id="id161">gui/assign-rack</a></li>
<li><a class="reference internal" href="#gui-choose-weapons" id="id162">gui/choose-weapons</a></li> <li><a class="reference internal" href="#gui-choose-weapons" id="id162">gui/choose-weapons</a></li>
@ -3264,6 +3265,15 @@ toggle this option on, instead of returning you to the main construction menu af
materials, it returns you back to this screen. If you use this along with several autoselect materials, it returns you back to this screen. If you use this along with several autoselect
enabled materials, you should be able to place complex constructions more conveniently.</p> enabled materials, you should be able to place complex constructions more conveniently.</p>
</div> </div>
<div class="section" id="stockpile-automation">
<h2><a class="toc-backref" href="#idautomelt">Stockpile Automation</a></h2>
<p>Enable the automelt plugin in your dfhack.init with:</p>
<pre class="literal-block">
enable automelt
</pre>
<p>When querying a stockpile an option will appear to toggle automelt for this stockpile.
Any items placed in this stockpile will be designated to be melted.</p>
</div>
<div class="section" id="gui-advfort"> <div class="section" id="gui-advfort">
<h2><a class="toc-backref" href="#id160">gui/advfort</a></h2> <h2><a class="toc-backref" href="#id160">gui/advfort</a></h2>
<p>This script allows to perform jobs in adventure mode. For more complete help <p>This script allows to perform jobs in adventure mode. For more complete help

@ -2648,8 +2648,9 @@ enabled materials, you should be able to place complex constructions more conven
Stockpile Automation Stockpile Automation
==================== ====================
Enable the automelt plugin in your dfhack.init with Enable the automelt plugin in your dfhack.init with::
``enable automelt``
enable automelt
When querying a stockpile an option will appear to toggle automelt for this stockpile. When querying a stockpile an option will appear to toggle automelt for this stockpile.
Any items placed in this stockpile will be designated to be melted. Any items placed in this stockpile will be designated to be melted.

@ -170,7 +170,7 @@ enable search
enable automaterial enable automaterial
# Other interface improvement tools # Other interface improvement tools
#enable dwarfmonitor mousequery autotrade buildingplan resume zone #enable dwarfmonitor mousequery automelt autotrade buildingplan resume zone
# allow the fortress bookkeeper to queue jobs through the manager # allow the fortress bookkeeper to queue jobs through the manager
stockflow enable stockflow enable