reveal: vertical whitespaec

develop
Kelly Kinkade 2023-01-06 14:34:59 -06:00
parent 779e159512
commit 5e9ddd9a36
1 changed files with 3 additions and 3 deletions

@ -260,15 +260,15 @@ command_result reveal(color_ostream &out, vector<string> & params)
}
is_active = nopause_state || (revealed == REVEALED);
bool graphics_mode = Screen::inGraphicsMode();
con.print("Map revealed.\n");
con.print("Map revealed.\n\n");
if (graphics_mode) {
con.print("Note that in graphics mode, tiles that are not adjacent to open\n"
"space will not render but can still be examined by hovering over\n"
"them with the mouse. Switching to text mode (in the game settings)\n"
"will allow the display the revealed tiles.\n");
"will allow the display the revealed tiles.\n\n");
}
if(!no_hell)
con.print("Unpausing can unleash the forces of hell, so it has been temporarily disabled.\n");
con.print("Unpausing can unleash the forces of hell, so it has been temporarily disabled.\n\n");
con.print("Run 'unreveal' to revert to previous state.\n");
return CR_OK;
}