|  |  |  | @ -260,15 +260,15 @@ command_result reveal(color_ostream &out, vector<string> & params) | 
		
	
		
			
				|  |  |  |  |     } | 
		
	
		
			
				|  |  |  |  |     is_active = nopause_state || (revealed == REVEALED); | 
		
	
		
			
				|  |  |  |  |     bool graphics_mode = Screen::inGraphicsMode(); | 
		
	
		
			
				|  |  |  |  |     con.print("Map revealed.\n"); | 
		
	
		
			
				|  |  |  |  |     con.print("Map revealed.\n\n"); | 
		
	
		
			
				|  |  |  |  |     if (graphics_mode) { | 
		
	
		
			
				|  |  |  |  |         con.print("Note that in graphics mode, tiles that are not adjacent to open\n" | 
		
	
		
			
				|  |  |  |  |                   "space will not render but can still be examined by hovering over\n" | 
		
	
		
			
				|  |  |  |  |                   "them with the mouse. Switching to text mode (in the game settings)\n" | 
		
	
		
			
				|  |  |  |  |                   "will allow the display the revealed tiles.\n"); | 
		
	
		
			
				|  |  |  |  |                   "will allow the display the revealed tiles.\n\n"); | 
		
	
		
			
				|  |  |  |  |     } | 
		
	
		
			
				|  |  |  |  |     if(!no_hell) | 
		
	
		
			
				|  |  |  |  |         con.print("Unpausing can unleash the forces of hell, so it has been temporarily disabled.\n"); | 
		
	
		
			
				|  |  |  |  |         con.print("Unpausing can unleash the forces of hell, so it has been temporarily disabled.\n\n"); | 
		
	
		
			
				|  |  |  |  |     con.print("Run 'unreveal' to revert to previous state.\n"); | 
		
	
		
			
				|  |  |  |  |     return CR_OK; | 
		
	
		
			
				|  |  |  |  | } | 
		
	
	
		
			
				
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