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@ -1100,9 +1100,9 @@ bool isInBuiltCage(df::unit* unit)
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if( building->getType() == building_type::Cage)
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{
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df::building_cagest* cage = (df::building_cagest*) building;
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for(size_t c=0; c<cage->assigned_creature.size(); c++)
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for(size_t c=0; c<cage->assigned_units.size(); c++)
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{
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if(cage->assigned_creature[c] == unit->id)
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if(cage->assigned_units[c] == unit->id)
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{
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caged = true;
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break;
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@ -1132,9 +1132,9 @@ bool isInBuiltCageRoom(df::unit* unit)
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if(building->getType() == building_type::Cage)
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{
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df::building_cagest* cage = (df::building_cagest*) building;
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for(size_t c=0; c<cage->assigned_creature.size(); c++)
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for(size_t c=0; c<cage->assigned_units.size(); c++)
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{
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if(cage->assigned_creature[c] == unit->id)
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if(cage->assigned_units[c] == unit->id)
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{
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caged_room = true;
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break;
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@ -1236,7 +1236,7 @@ bool isEmptyPasture(df::building* building)
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if(!isPenPasture(building))
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return false;
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df::building_civzonest * civ = (df::building_civzonest *) building;
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if(civ->assigned_creature.size() == 0)
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if(civ->assigned_units.size() == 0)
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return true;
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else
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return false;
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@ -1321,11 +1321,11 @@ bool unassignUnitFromBuilding(df::unit* unit)
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{
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unit->general_refs.erase(unit->general_refs.begin() + idx);
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df::building_civzonest * oldciv = (df::building_civzonest *) oldref->getBuilding();
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for(size_t oc=0; oc<oldciv->assigned_creature.size(); oc++)
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for(size_t oc=0; oc<oldciv->assigned_units.size(); oc++)
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{
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if(oldciv->assigned_creature[oc] == unit->id)
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if(oldciv->assigned_units[oc] == unit->id)
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{
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oldciv->assigned_creature.erase(oldciv->assigned_creature.begin() + oc);
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oldciv->assigned_units.erase(oldciv->assigned_units.begin() + oc);
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break;
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}
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}
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@ -1347,11 +1347,11 @@ bool unassignUnitFromBuilding(df::unit* unit)
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if(isCage(building))
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{
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df::building_cagest* oldcage = (df::building_cagest*) building;
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for(size_t oc=0; oc<oldcage->assigned_creature.size(); oc++)
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for(size_t oc=0; oc<oldcage->assigned_units.size(); oc++)
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{
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if(oldcage->assigned_creature[oc] == unit->id)
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if(oldcage->assigned_units[oc] == unit->id)
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{
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oldcage->assigned_creature.erase(oldcage->assigned_creature.begin() + oc);
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oldcage->assigned_units.erase(oldcage->assigned_units.begin() + oc);
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found = true;
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break;
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}
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@ -1431,7 +1431,7 @@ command_result assignUnitToZone(color_ostream& out, df::unit* unit, df::building
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unit->general_refs.push_back(ref);
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df::building_civzonest * civz = (df::building_civzonest *) building;
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civz->assigned_creature.push_back(unit->id);
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civz->assigned_units.push_back(unit->id);
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out << "Unit " << unit->id
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<< "(" << getRaceName(unit) << ")"
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@ -1472,7 +1472,7 @@ command_result assignUnitToCage(color_ostream& out, df::unit* unit, df::building
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//unit->general_refs.push_back(ref);
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df::building_cagest* civz = (df::building_cagest*) building;
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civz->assigned_creature.push_back(unit->id);
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civz->assigned_units.push_back(unit->id);
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out << "Unit " << unit->id
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<< "(" << getRaceName(unit) << ")"
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@ -1546,12 +1546,12 @@ command_result assignUnitsToCagezone(color_ostream& out, vector<df::unit*> units
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{
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// hrm, better use sort() instead?
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df::building_cagest * bestcage = cages[0];
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size_t lowest = cages[0]->assigned_creature.size();
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size_t lowest = cages[0]->assigned_units.size();
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for(size_t i=1; i<cages.size(); i++)
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{
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if(cages[i]->assigned_creature.size()<lowest)
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if(cages[i]->assigned_units.size()<lowest)
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{
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lowest = cages[i]->assigned_creature.size();
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lowest = cages[i]->assigned_units.size();
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bestcage = cages[i];
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}
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}
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@ -1575,9 +1575,9 @@ command_result nickUnitsInZone(color_ostream& out, df::building* building, strin
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}
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df::building_civzonest * civz = (df::building_civzonest *) building;
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for(size_t i = 0; i < civz->assigned_creature.size(); i++)
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for(size_t i = 0; i < civz->assigned_units.size(); i++)
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{
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df::unit* unit = findUnitById(civz->assigned_creature[i]);
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df::unit* unit = findUnitById(civz->assigned_units[i]);
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if(unit)
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Units::setNickname(unit, nick);
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}
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@ -1595,9 +1595,9 @@ command_result nickUnitsInCage(color_ostream& out, df::building* building, strin
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}
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df::building_cagest* cage = (df::building_cagest*) building;
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for(size_t i=0; i<cage->assigned_creature.size(); i++)
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for(size_t i=0; i<cage->assigned_units.size(); i++)
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{
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df::unit* unit = findUnitById(cage->assigned_creature[i]);
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df::unit* unit = findUnitById(cage->assigned_units[i]);
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if(unit)
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Units::setNickname(unit, nick);
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}
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@ -1674,11 +1674,11 @@ void zoneInfo(color_ostream & out, df::building* building, bool verbose)
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<< " z:" <<building->z
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<< endl;
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int32_t creaturecount = civ->assigned_creature.size();
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int32_t creaturecount = civ->assigned_units.size();
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out << "Creatures in this zone: " << creaturecount << endl;
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for(size_t c = 0; c < creaturecount; c++)
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{
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int32_t cindex = civ->assigned_creature.at(c);
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int32_t cindex = civ->assigned_units.at(c);
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// print list of all units assigned to that zone
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for(size_t i = 0; i < world->units.all.size(); i++)
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@ -1714,11 +1714,11 @@ void cageInfo(color_ostream & out, df::building* building, bool verbose)
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df::building_cagest * cage = (df::building_cagest*) building;
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int32_t creaturecount = cage->assigned_creature.size();
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int32_t creaturecount = cage->assigned_units.size();
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out << "Creatures in this cage: " << creaturecount << endl;
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for(size_t c = 0; c < creaturecount; c++)
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{
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int32_t cindex = cage->assigned_creature.at(c);
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int32_t cindex = cage->assigned_units.at(c);
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// print list of all units assigned to that cage
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for(size_t i = 0; i < world->units.all.size(); i++)
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