Update plugins to match fixed field names in cage/civzone

develop
Quietust 2014-02-27 14:51:45 -06:00
parent 5ced804312
commit 5a158b21cf
3 changed files with 26 additions and 26 deletions

@ -1 +1 @@
Subproject commit d6bcaa991cfe9ab5a8031b1721d548a73258d7ed Subproject commit d0429498124d9887df46cf0a6e609232ab499224

@ -1100,9 +1100,9 @@ bool isInBuiltCage(df::unit* unit)
if( building->getType() == building_type::Cage) if( building->getType() == building_type::Cage)
{ {
df::building_cagest* cage = (df::building_cagest*) building; df::building_cagest* cage = (df::building_cagest*) building;
for(size_t c=0; c<cage->assigned_creature.size(); c++) for(size_t c=0; c<cage->assigned_units.size(); c++)
{ {
if(cage->assigned_creature[c] == unit->id) if(cage->assigned_units[c] == unit->id)
{ {
caged = true; caged = true;
break; break;
@ -1132,9 +1132,9 @@ bool isInBuiltCageRoom(df::unit* unit)
if(building->getType() == building_type::Cage) if(building->getType() == building_type::Cage)
{ {
df::building_cagest* cage = (df::building_cagest*) building; df::building_cagest* cage = (df::building_cagest*) building;
for(size_t c=0; c<cage->assigned_creature.size(); c++) for(size_t c=0; c<cage->assigned_units.size(); c++)
{ {
if(cage->assigned_creature[c] == unit->id) if(cage->assigned_units[c] == unit->id)
{ {
caged_room = true; caged_room = true;
break; break;
@ -1236,7 +1236,7 @@ bool isEmptyPasture(df::building* building)
if(!isPenPasture(building)) if(!isPenPasture(building))
return false; return false;
df::building_civzonest * civ = (df::building_civzonest *) building; df::building_civzonest * civ = (df::building_civzonest *) building;
if(civ->assigned_creature.size() == 0) if(civ->assigned_units.size() == 0)
return true; return true;
else else
return false; return false;
@ -1321,11 +1321,11 @@ bool unassignUnitFromBuilding(df::unit* unit)
{ {
unit->general_refs.erase(unit->general_refs.begin() + idx); unit->general_refs.erase(unit->general_refs.begin() + idx);
df::building_civzonest * oldciv = (df::building_civzonest *) oldref->getBuilding(); df::building_civzonest * oldciv = (df::building_civzonest *) oldref->getBuilding();
for(size_t oc=0; oc<oldciv->assigned_creature.size(); oc++) for(size_t oc=0; oc<oldciv->assigned_units.size(); oc++)
{ {
if(oldciv->assigned_creature[oc] == unit->id) if(oldciv->assigned_units[oc] == unit->id)
{ {
oldciv->assigned_creature.erase(oldciv->assigned_creature.begin() + oc); oldciv->assigned_units.erase(oldciv->assigned_units.begin() + oc);
break; break;
} }
} }
@ -1347,11 +1347,11 @@ bool unassignUnitFromBuilding(df::unit* unit)
if(isCage(building)) if(isCage(building))
{ {
df::building_cagest* oldcage = (df::building_cagest*) building; df::building_cagest* oldcage = (df::building_cagest*) building;
for(size_t oc=0; oc<oldcage->assigned_creature.size(); oc++) for(size_t oc=0; oc<oldcage->assigned_units.size(); oc++)
{ {
if(oldcage->assigned_creature[oc] == unit->id) if(oldcage->assigned_units[oc] == unit->id)
{ {
oldcage->assigned_creature.erase(oldcage->assigned_creature.begin() + oc); oldcage->assigned_units.erase(oldcage->assigned_units.begin() + oc);
found = true; found = true;
break; break;
} }
@ -1431,7 +1431,7 @@ command_result assignUnitToZone(color_ostream& out, df::unit* unit, df::building
unit->general_refs.push_back(ref); unit->general_refs.push_back(ref);
df::building_civzonest * civz = (df::building_civzonest *) building; df::building_civzonest * civz = (df::building_civzonest *) building;
civz->assigned_creature.push_back(unit->id); civz->assigned_units.push_back(unit->id);
out << "Unit " << unit->id out << "Unit " << unit->id
<< "(" << getRaceName(unit) << ")" << "(" << getRaceName(unit) << ")"
@ -1472,7 +1472,7 @@ command_result assignUnitToCage(color_ostream& out, df::unit* unit, df::building
//unit->general_refs.push_back(ref); //unit->general_refs.push_back(ref);
df::building_cagest* civz = (df::building_cagest*) building; df::building_cagest* civz = (df::building_cagest*) building;
civz->assigned_creature.push_back(unit->id); civz->assigned_units.push_back(unit->id);
out << "Unit " << unit->id out << "Unit " << unit->id
<< "(" << getRaceName(unit) << ")" << "(" << getRaceName(unit) << ")"
@ -1546,12 +1546,12 @@ command_result assignUnitsToCagezone(color_ostream& out, vector<df::unit*> units
{ {
// hrm, better use sort() instead? // hrm, better use sort() instead?
df::building_cagest * bestcage = cages[0]; df::building_cagest * bestcage = cages[0];
size_t lowest = cages[0]->assigned_creature.size(); size_t lowest = cages[0]->assigned_units.size();
for(size_t i=1; i<cages.size(); i++) for(size_t i=1; i<cages.size(); i++)
{ {
if(cages[i]->assigned_creature.size()<lowest) if(cages[i]->assigned_units.size()<lowest)
{ {
lowest = cages[i]->assigned_creature.size(); lowest = cages[i]->assigned_units.size();
bestcage = cages[i]; bestcage = cages[i];
} }
} }
@ -1575,9 +1575,9 @@ command_result nickUnitsInZone(color_ostream& out, df::building* building, strin
} }
df::building_civzonest * civz = (df::building_civzonest *) building; df::building_civzonest * civz = (df::building_civzonest *) building;
for(size_t i = 0; i < civz->assigned_creature.size(); i++) for(size_t i = 0; i < civz->assigned_units.size(); i++)
{ {
df::unit* unit = findUnitById(civz->assigned_creature[i]); df::unit* unit = findUnitById(civz->assigned_units[i]);
if(unit) if(unit)
Units::setNickname(unit, nick); Units::setNickname(unit, nick);
} }
@ -1595,9 +1595,9 @@ command_result nickUnitsInCage(color_ostream& out, df::building* building, strin
} }
df::building_cagest* cage = (df::building_cagest*) building; df::building_cagest* cage = (df::building_cagest*) building;
for(size_t i=0; i<cage->assigned_creature.size(); i++) for(size_t i=0; i<cage->assigned_units.size(); i++)
{ {
df::unit* unit = findUnitById(cage->assigned_creature[i]); df::unit* unit = findUnitById(cage->assigned_units[i]);
if(unit) if(unit)
Units::setNickname(unit, nick); Units::setNickname(unit, nick);
} }
@ -1674,11 +1674,11 @@ void zoneInfo(color_ostream & out, df::building* building, bool verbose)
<< " z:" <<building->z << " z:" <<building->z
<< endl; << endl;
int32_t creaturecount = civ->assigned_creature.size(); int32_t creaturecount = civ->assigned_units.size();
out << "Creatures in this zone: " << creaturecount << endl; out << "Creatures in this zone: " << creaturecount << endl;
for(size_t c = 0; c < creaturecount; c++) for(size_t c = 0; c < creaturecount; c++)
{ {
int32_t cindex = civ->assigned_creature.at(c); int32_t cindex = civ->assigned_units.at(c);
// print list of all units assigned to that zone // print list of all units assigned to that zone
for(size_t i = 0; i < world->units.all.size(); i++) for(size_t i = 0; i < world->units.all.size(); i++)
@ -1714,11 +1714,11 @@ void cageInfo(color_ostream & out, df::building* building, bool verbose)
df::building_cagest * cage = (df::building_cagest*) building; df::building_cagest * cage = (df::building_cagest*) building;
int32_t creaturecount = cage->assigned_creature.size(); int32_t creaturecount = cage->assigned_units.size();
out << "Creatures in this cage: " << creaturecount << endl; out << "Creatures in this cage: " << creaturecount << endl;
for(size_t c = 0; c < creaturecount; c++) for(size_t c = 0; c < creaturecount; c++)
{ {
int32_t cindex = cage->assigned_creature.at(c); int32_t cindex = cage->assigned_units.at(c);
// print list of all units assigned to that cage // print list of all units assigned to that cage
for(size_t i = 0; i < world->units.all.size(); i++) for(size_t i = 0; i < world->units.all.size(); i++)

@ -35,6 +35,6 @@ df.world.items.other[:CAGE].each { |cg|
u = uref.unit_tg u = uref.unit_tg
puts "Pitting #{u.race_tg.name[0]} #{u.id} #{u.name}" puts "Pitting #{u.race_tg.name[0]} #{u.id} #{u.name}"
u.general_refs << DFHack::GeneralRefBuildingCivzoneAssignedst.cpp_new(:building_id => bld.id) u.general_refs << DFHack::GeneralRefBuildingCivzoneAssignedst.cpp_new(:building_id => bld.id)
bld.assigned_creature << u.id bld.assigned_units << u.id
} }
puts "No creature available for pitting" if found == 0 puts "No creature available for pitting" if found == 0