Tweak column labels a bit

develop
Quietust 2012-08-28 15:52:26 -05:00
parent b2587c1e6d
commit 4e169558f5
1 changed files with 10 additions and 8 deletions

@ -97,7 +97,7 @@ const SkillColumn columns[] = {
{profession::STONEWORKER, unit_labor::MASON, job_skill::MASONRY, "Ma"}, {profession::STONEWORKER, unit_labor::MASON, job_skill::MASONRY, "Ma"},
{profession::STONEWORKER, unit_labor::DETAIL, job_skill::DETAILSTONE, "En"}, {profession::STONEWORKER, unit_labor::DETAIL, job_skill::DETAILSTONE, "En"},
// Hunting/Related // Hunting/Related
{profession::RANGER, unit_labor::ANIMALTRAIN, job_skill::ANIMALTRAIN, "Tr"}, {profession::RANGER, unit_labor::ANIMALTRAIN, job_skill::ANIMALTRAIN, "Tn"},
{profession::RANGER, unit_labor::ANIMALCARE, job_skill::ANIMALCARE, "Ca"}, {profession::RANGER, unit_labor::ANIMALCARE, job_skill::ANIMALCARE, "Ca"},
{profession::RANGER, unit_labor::HUNT, job_skill::SNEAK, "Hu", true}, {profession::RANGER, unit_labor::HUNT, job_skill::SNEAK, "Hu", true},
{profession::RANGER, unit_labor::TRAPPER, job_skill::TRAPPING, "Tr"}, {profession::RANGER, unit_labor::TRAPPER, job_skill::TRAPPING, "Tr"},
@ -190,19 +190,19 @@ const SkillColumn columns[] = {
{profession::WRESTLER, unit_labor::NONE, job_skill::ARMOR, "Ar"}, {profession::WRESTLER, unit_labor::NONE, job_skill::ARMOR, "Ar"},
{profession::WRESTLER, unit_labor::NONE, job_skill::SHIELD, "Sh"}, {profession::WRESTLER, unit_labor::NONE, job_skill::SHIELD, "Sh"},
{profession::WRESTLER, unit_labor::NONE, job_skill::BITE, "Bi"}, {profession::WRESTLER, unit_labor::NONE, job_skill::BITE, "Bi"},
{profession::WRESTLER, unit_labor::NONE, job_skill::GRASP_STRIKE, "Pu"}, {profession::WRESTLER, unit_labor::NONE, job_skill::GRASP_STRIKE, "St"},
{profession::WRESTLER, unit_labor::NONE, job_skill::STANCE_STRIKE, "Ki"}, {profession::WRESTLER, unit_labor::NONE, job_skill::STANCE_STRIKE, "Ki"},
{profession::WRESTLER, unit_labor::NONE, job_skill::DODGING, "Do"}, {profession::WRESTLER, unit_labor::NONE, job_skill::DODGING, "Do"},
{profession::WRESTLER, unit_labor::NONE, job_skill::MISC_WEAPON, "Mi"}, {profession::WRESTLER, unit_labor::NONE, job_skill::MISC_WEAPON, "Mi"},
{profession::WRESTLER, unit_labor::NONE, job_skill::MELEE_COMBAT, "Fi"}, {profession::WRESTLER, unit_labor::NONE, job_skill::MELEE_COMBAT, "Fg"},
{profession::WRESTLER, unit_labor::NONE, job_skill::RANGED_COMBAT, "Ar"}, {profession::WRESTLER, unit_labor::NONE, job_skill::RANGED_COMBAT, "Ac"},
{profession::RECRUIT, unit_labor::NONE, job_skill::LEADERSHIP, "Le"}, {profession::RECRUIT, unit_labor::NONE, job_skill::LEADERSHIP, "Ld"},
{profession::RECRUIT, unit_labor::NONE, job_skill::TEACHING, "Te"}, {profession::RECRUIT, unit_labor::NONE, job_skill::TEACHING, "Te"},
{profession::RECRUIT, unit_labor::NONE, job_skill::KNOWLEDGE_ACQUISITION, "Lr"}, {profession::RECRUIT, unit_labor::NONE, job_skill::KNOWLEDGE_ACQUISITION, "St"},
{profession::RECRUIT, unit_labor::NONE, job_skill::DISCIPLINE, "Di"}, {profession::RECRUIT, unit_labor::NONE, job_skill::DISCIPLINE, "Di"},
{profession::RECRUIT, unit_labor::NONE, job_skill::CONCENTRATION, "Co"}, {profession::RECRUIT, unit_labor::NONE, job_skill::CONCENTRATION, "Co"},
{profession::RECRUIT, unit_labor::NONE, job_skill::SITUATIONAL_AWARENESS, "Aw"}, {profession::RECRUIT, unit_labor::NONE, job_skill::SITUATIONAL_AWARENESS, "Ob"},
{profession::RECRUIT, unit_labor::NONE, job_skill::COORDINATION, "Cr"}, {profession::RECRUIT, unit_labor::NONE, job_skill::COORDINATION, "Cr"},
{profession::RECRUIT, unit_labor::NONE, job_skill::BALANCE, "Ba"}, {profession::RECRUIT, unit_labor::NONE, job_skill::BALANCE, "Ba"},
@ -210,13 +210,15 @@ const SkillColumn columns[] = {
{profession::STANDARD, unit_labor::NONE, job_skill::PERSUASION, "Pe"}, {profession::STANDARD, unit_labor::NONE, job_skill::PERSUASION, "Pe"},
{profession::STANDARD, unit_labor::NONE, job_skill::NEGOTIATION, "Ne"}, {profession::STANDARD, unit_labor::NONE, job_skill::NEGOTIATION, "Ne"},
{profession::STANDARD, unit_labor::NONE, job_skill::JUDGING_INTENT, "Ju"}, {profession::STANDARD, unit_labor::NONE, job_skill::JUDGING_INTENT, "Ju"},
{profession::STANDARD, unit_labor::NONE, job_skill::LYING, "Ly"}, {profession::STANDARD, unit_labor::NONE, job_skill::LYING, "Li"},
{profession::STANDARD, unit_labor::NONE, job_skill::INTIMIDATION, "In"}, {profession::STANDARD, unit_labor::NONE, job_skill::INTIMIDATION, "In"},
{profession::STANDARD, unit_labor::NONE, job_skill::CONVERSATION, "Cn"}, {profession::STANDARD, unit_labor::NONE, job_skill::CONVERSATION, "Cn"},
{profession::STANDARD, unit_labor::NONE, job_skill::COMEDY, "Cm"}, {profession::STANDARD, unit_labor::NONE, job_skill::COMEDY, "Cm"},
{profession::STANDARD, unit_labor::NONE, job_skill::FLATTERY, "Fl"}, {profession::STANDARD, unit_labor::NONE, job_skill::FLATTERY, "Fl"},
{profession::STANDARD, unit_labor::NONE, job_skill::CONSOLE, "Cs"}, {profession::STANDARD, unit_labor::NONE, job_skill::CONSOLE, "Cs"},
{profession::STANDARD, unit_labor::NONE, job_skill::PACIFY, "Pc"}, {profession::STANDARD, unit_labor::NONE, job_skill::PACIFY, "Pc"},
// Noble
{profession::ADMINISTRATOR, unit_labor::NONE, job_skill::APPRAISAL, "Ap"}, {profession::ADMINISTRATOR, unit_labor::NONE, job_skill::APPRAISAL, "Ap"},
{profession::ADMINISTRATOR, unit_labor::NONE, job_skill::ORGANIZATION, "Or"}, {profession::ADMINISTRATOR, unit_labor::NONE, job_skill::ORGANIZATION, "Or"},
{profession::ADMINISTRATOR, unit_labor::NONE, job_skill::RECORD_KEEPING, "RK"}, {profession::ADMINISTRATOR, unit_labor::NONE, job_skill::RECORD_KEEPING, "RK"},