diff --git a/plugins/manipulator.cpp b/plugins/manipulator.cpp index ff8cf68f9..124dc768b 100644 --- a/plugins/manipulator.cpp +++ b/plugins/manipulator.cpp @@ -97,7 +97,7 @@ const SkillColumn columns[] = { {profession::STONEWORKER, unit_labor::MASON, job_skill::MASONRY, "Ma"}, {profession::STONEWORKER, unit_labor::DETAIL, job_skill::DETAILSTONE, "En"}, // Hunting/Related - {profession::RANGER, unit_labor::ANIMALTRAIN, job_skill::ANIMALTRAIN, "Tr"}, + {profession::RANGER, unit_labor::ANIMALTRAIN, job_skill::ANIMALTRAIN, "Tn"}, {profession::RANGER, unit_labor::ANIMALCARE, job_skill::ANIMALCARE, "Ca"}, {profession::RANGER, unit_labor::HUNT, job_skill::SNEAK, "Hu", true}, {profession::RANGER, unit_labor::TRAPPER, job_skill::TRAPPING, "Tr"}, @@ -190,19 +190,19 @@ const SkillColumn columns[] = { {profession::WRESTLER, unit_labor::NONE, job_skill::ARMOR, "Ar"}, {profession::WRESTLER, unit_labor::NONE, job_skill::SHIELD, "Sh"}, {profession::WRESTLER, unit_labor::NONE, job_skill::BITE, "Bi"}, - {profession::WRESTLER, unit_labor::NONE, job_skill::GRASP_STRIKE, "Pu"}, + {profession::WRESTLER, unit_labor::NONE, job_skill::GRASP_STRIKE, "St"}, {profession::WRESTLER, unit_labor::NONE, job_skill::STANCE_STRIKE, "Ki"}, {profession::WRESTLER, unit_labor::NONE, job_skill::DODGING, "Do"}, {profession::WRESTLER, unit_labor::NONE, job_skill::MISC_WEAPON, "Mi"}, - {profession::WRESTLER, unit_labor::NONE, job_skill::MELEE_COMBAT, "Fi"}, - {profession::WRESTLER, unit_labor::NONE, job_skill::RANGED_COMBAT, "Ar"}, + {profession::WRESTLER, unit_labor::NONE, job_skill::MELEE_COMBAT, "Fg"}, + {profession::WRESTLER, unit_labor::NONE, job_skill::RANGED_COMBAT, "Ac"}, - {profession::RECRUIT, unit_labor::NONE, job_skill::LEADERSHIP, "Le"}, + {profession::RECRUIT, unit_labor::NONE, job_skill::LEADERSHIP, "Ld"}, {profession::RECRUIT, unit_labor::NONE, job_skill::TEACHING, "Te"}, - {profession::RECRUIT, unit_labor::NONE, job_skill::KNOWLEDGE_ACQUISITION, "Lr"}, + {profession::RECRUIT, unit_labor::NONE, job_skill::KNOWLEDGE_ACQUISITION, "St"}, {profession::RECRUIT, unit_labor::NONE, job_skill::DISCIPLINE, "Di"}, {profession::RECRUIT, unit_labor::NONE, job_skill::CONCENTRATION, "Co"}, - {profession::RECRUIT, unit_labor::NONE, job_skill::SITUATIONAL_AWARENESS, "Aw"}, + {profession::RECRUIT, unit_labor::NONE, job_skill::SITUATIONAL_AWARENESS, "Ob"}, {profession::RECRUIT, unit_labor::NONE, job_skill::COORDINATION, "Cr"}, {profession::RECRUIT, unit_labor::NONE, job_skill::BALANCE, "Ba"}, @@ -210,13 +210,15 @@ const SkillColumn columns[] = { {profession::STANDARD, unit_labor::NONE, job_skill::PERSUASION, "Pe"}, {profession::STANDARD, unit_labor::NONE, job_skill::NEGOTIATION, "Ne"}, {profession::STANDARD, unit_labor::NONE, job_skill::JUDGING_INTENT, "Ju"}, - {profession::STANDARD, unit_labor::NONE, job_skill::LYING, "Ly"}, + {profession::STANDARD, unit_labor::NONE, job_skill::LYING, "Li"}, {profession::STANDARD, unit_labor::NONE, job_skill::INTIMIDATION, "In"}, {profession::STANDARD, unit_labor::NONE, job_skill::CONVERSATION, "Cn"}, {profession::STANDARD, unit_labor::NONE, job_skill::COMEDY, "Cm"}, {profession::STANDARD, unit_labor::NONE, job_skill::FLATTERY, "Fl"}, {profession::STANDARD, unit_labor::NONE, job_skill::CONSOLE, "Cs"}, {profession::STANDARD, unit_labor::NONE, job_skill::PACIFY, "Pc"}, + +// Noble {profession::ADMINISTRATOR, unit_labor::NONE, job_skill::APPRAISAL, "Ap"}, {profession::ADMINISTRATOR, unit_labor::NONE, job_skill::ORGANIZATION, "Or"}, {profession::ADMINISTRATOR, unit_labor::NONE, job_skill::RECORD_KEEPING, "RK"},