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@ -853,7 +853,24 @@ private:
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return df::unit_labor::PLANT;
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return df::unit_labor::PLANT;
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case df::building_type::Trap:
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case df::building_type::Trap:
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return df::unit_labor::MECHANIC;
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return df::unit_labor::MECHANIC;
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case df::building_type::Chair:
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case df::building_type::Bed:
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case df::building_type::Table:
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case df::building_type::Coffin:
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case df::building_type::Door:
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case df::building_type::Floodgate:
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case df::building_type::Box:
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case df::building_type::Weaponrack:
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case df::building_type::Armorstand:
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case df::building_type::Cabinet:
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case df::building_type::Statue:
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case df::building_type::WindowGlass:
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case df::building_type::WindowGem:
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case df::building_type::Cage:
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case df::building_type::Cage:
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case df::building_type::NestBox:
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case df::building_type::TractionBench:
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case df::building_type::Slab:
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case df::building_type::Chain:
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return df::unit_labor::HAUL_FURNITURE;
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return df::unit_labor::HAUL_FURNITURE;
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}
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}
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