From 4ac6d9c0c39bffe1a16bd3ae638650047f6a4c3b Mon Sep 17 00:00:00 2001 From: Kelly Martin Date: Sun, 16 Dec 2012 00:03:26 -0600 Subject: [PATCH] Autolabor: add a number of destroy furniture labors (all "haul furniture") --- plugins/autolabor.cpp | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/plugins/autolabor.cpp b/plugins/autolabor.cpp index 3d0af7289..a2bdb4c9f 100644 --- a/plugins/autolabor.cpp +++ b/plugins/autolabor.cpp @@ -853,7 +853,24 @@ private: return df::unit_labor::PLANT; case df::building_type::Trap: return df::unit_labor::MECHANIC; + case df::building_type::Chair: + case df::building_type::Bed: + case df::building_type::Table: + case df::building_type::Coffin: + case df::building_type::Door: + case df::building_type::Floodgate: + case df::building_type::Box: + case df::building_type::Weaponrack: + case df::building_type::Armorstand: + case df::building_type::Cabinet: + case df::building_type::Statue: + case df::building_type::WindowGlass: + case df::building_type::WindowGem: case df::building_type::Cage: + case df::building_type::NestBox: + case df::building_type::TractionBench: + case df::building_type::Slab: + case df::building_type::Chain: return df::unit_labor::HAUL_FURNITURE; }