Add a plugin implementing 'add spatter to item' reactions.
parent
613063cef4
commit
36e44c682c
@ -1 +1 @@
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Subproject commit a6b95f1c42991e485f7e0bb5d029a5eca14ce9ae
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Subproject commit 260ff4a1ddcfd54d0143aa6d908a93c4ff709c87
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#include "Core.h"
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#include <Console.h>
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#include <Export.h>
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#include <PluginManager.h>
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#include <modules/Gui.h>
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#include <modules/Screen.h>
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#include <modules/Maps.h>
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#include <modules/Job.h>
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#include <modules/Items.h>
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#include <TileTypes.h>
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#include <vector>
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#include <cstdio>
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#include <stack>
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#include <string>
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#include <cmath>
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#include <string.h>
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#include <VTableInterpose.h>
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#include "df/item_liquid_miscst.h"
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#include "df/item_constructed.h"
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#include "df/builtin_mats.h"
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#include "df/world.h"
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#include "df/job.h"
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#include "df/job_item.h"
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#include "df/job_item_ref.h"
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#include "df/ui.h"
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#include "df/report.h"
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#include "df/reaction.h"
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#include "df/reaction_reagent_itemst.h"
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#include "df/reaction_product_item_improvementst.h"
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#include "df/reaction_product_improvement_flags.h"
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#include "df/matter_state.h"
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#include "df/contaminant.h"
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#include "MiscUtils.h"
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using std::vector;
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using std::string;
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using std::stack;
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using namespace DFHack;
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using namespace df::enums;
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using df::global::gps;
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using df::global::world;
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using df::global::ui;
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typedef df::reaction_product_item_improvementst improvement_product;
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DFHACK_PLUGIN("add-spatter");
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struct ReagentSource {
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int idx;
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df::reaction_reagent *reagent;
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ReagentSource() : idx(-1), reagent(NULL) {}
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};
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struct MaterialSource : ReagentSource {
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bool product;
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std::string product_name;
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int mat_type, mat_index;
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MaterialSource() : product(false), mat_type(-1), mat_index(-1) {}
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};
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struct ProductInfo {
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df::reaction *react;
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improvement_product *product;
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ReagentSource object;
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MaterialSource material;
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bool isValid() {
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return object.reagent && (material.mat_type >= 0 || material.reagent);
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}
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};
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struct ReactionInfo {
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df::reaction *react;
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std::vector<ProductInfo> products;
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};
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static std::map<std::string, ReactionInfo> reactions;
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static std::map<df::reaction_product*, ProductInfo*> products;
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static ReactionInfo *find_reaction(const std::string &name)
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{
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auto it = reactions.find(name);
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return (it != reactions.end()) ? &it->second : NULL;
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}
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static bool is_add_spatter(const std::string &name)
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{
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return name.size() > 12 && memcmp(name.data(), "SPATTER_ADD_", 12) == 0;
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}
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static void find_material(int *type, int *index, df::item *input, MaterialSource &mat)
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{
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if (input && mat.reagent)
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{
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MaterialInfo info(input);
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if (mat.product)
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{
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if (!info.findProduct(info, mat.product_name))
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{
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color_ostream_proxy out(Core::getInstance().getConsole());
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out.printerr("Cannot find product '%s'\n", mat.product_name.c_str());
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}
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}
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*type = info.type;
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*index = info.index;
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}
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else
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{
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*type = mat.mat_type;
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*index = mat.mat_index;
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}
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}
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static bool has_contaminant(df::item_actual *item, int type, int index)
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{
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auto cont = item->contaminants;
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if (!cont)
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return false;
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for (size_t i = 0; i < cont->size(); i++)
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{
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auto cur = (*cont)[i];
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if (cur->mat_type == type && cur->mat_index == index)
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return true;
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}
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return false;
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}
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/*
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* Hooks
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*/
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typedef std::map<int, std::vector<df::item*> > item_table;
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static void index_items(item_table &table, df::job *job, ReactionInfo *info)
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{
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for (int i = job->items.size()-1; i >= 0; i--)
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{
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auto iref = job->items[i];
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if (iref->job_item_idx < 0) continue;
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auto iitem = job->job_items[iref->job_item_idx];
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if (iitem->contains.empty())
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{
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table[iitem->reagent_index].push_back(iref->item);
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}
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else
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{
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std::vector<df::item*> contents;
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Items::getContainedItems(iref->item, &contents);
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for (int j = contents.size()-1; j >= 0; j--)
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{
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for (int k = iitem->contains.size()-1; k >= 0; k--)
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{
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int ridx = iitem->contains[k];
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auto reag = info->react->reagents[ridx];
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if (reag->matches(contents[j], info->react, iitem->reaction_id))
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table[ridx].push_back(contents[j]);
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}
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}
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}
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}
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}
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df::item* find_item(ReagentSource &info, item_table &table)
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{
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if (!info.reagent)
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return NULL;
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if (table[info.idx].empty())
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return NULL;
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return table[info.idx].back();
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}
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struct item_hook : df::item_constructed {
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typedef df::item_constructed interpose_base;
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DEFINE_VMETHOD_INTERPOSE(bool, isImprovable, (df::job *job, int16_t mat_type, int32_t mat_index))
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{
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ReactionInfo *info;
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if (job && job->job_type == job_type::CustomReaction &&
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(info = find_reaction(job->reaction_name)) != NULL)
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{
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if (!contaminants || contaminants->empty())
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return true;
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item_table table;
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index_items(table, job, info);
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for (size_t i = 0; i < info->products.size(); i++)
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{
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auto &product = info->products[i];
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int mattype, matindex;
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auto material = find_item(info->products[i].material, table);
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find_material(&mattype, &matindex, material, product.material);
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if (mattype < 0 || has_contaminant(this, mattype, matindex))
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return false;
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}
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return true;
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}
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return INTERPOSE_NEXT(isImprovable)(job, mat_type, mat_index);
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}
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};
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IMPLEMENT_VMETHOD_INTERPOSE(item_hook, isImprovable);
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df::item* find_item(
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ReagentSource &info,
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std::vector<df::reaction_reagent*> *in_reag,
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std::vector<df::item*> *in_items
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) {
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if (!info.reagent)
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return NULL;
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for (int i = in_items->size(); i >= 0; i--)
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if ((*in_reag)[i] == info.reagent)
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return (*in_items)[i];
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return NULL;
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}
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struct product_hook : improvement_product {
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typedef improvement_product interpose_base;
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DEFINE_VMETHOD_INTERPOSE(
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void, produce,
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(df::unit *unit, std::vector<df::item*> *out_items,
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std::vector<df::reaction_reagent*> *in_reag,
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std::vector<df::item*> *in_items,
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int32_t quantity, int16_t skill,
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df::historical_entity *entity, df::world_site *site)
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) {
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if (auto product = products[this])
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{
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auto object = find_item(product->object, in_reag, in_items);
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auto material = find_item(product->material, in_reag, in_items);
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if (object && (material || !product->material.reagent))
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{
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int mattype, matindex;
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find_material(&mattype, &matindex, material, product->material);
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object->addContaminant(
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mattype, matindex,
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matter_state::Liquid, // TODO: heuristics or by reagent name
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object->getTemperature(),
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probability, // used as size
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-1,
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0x8000 // not washed by water, and 'clean items' safe.
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);
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}
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return;
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}
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INTERPOSE_NEXT(produce)(unit, out_items, in_reag, in_items, quantity, skill, entity, site);
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}
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};
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IMPLEMENT_VMETHOD_INTERPOSE(product_hook, produce);
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/*
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* Scan raws for matching reactions.
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*/
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static void find_reagent(
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color_ostream &out, ReagentSource &info, df::reaction *react, std::string name
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) {
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for (size_t i = 0; i < react->reagents.size(); i++)
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{
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if (react->reagents[i]->code != name)
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continue;
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info.idx = i;
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info.reagent = react->reagents[i];
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return;
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}
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out.printerr("Invalid reagent name '%s' in '%s'\n", name.c_str(), react->code.c_str());
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}
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static void parse_product(
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color_ostream &out, ProductInfo &info, df::reaction *react, improvement_product *prod
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) {
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using namespace df::enums::reaction_product_improvement_flags;
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info.react = react;
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info.product = prod;
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find_reagent(out, info.object, react, prod->target_reagent);
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auto ritem = strict_virtual_cast<df::reaction_reagent_itemst>(info.object.reagent);
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if (ritem)
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ritem->flags1.bits.improvable = true;
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info.material.mat_type = prod->mat_type;
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info.material.mat_index = prod->mat_index;
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if (prod->flags.is_set(GET_MATERIAL_PRODUCT))
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{
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find_reagent(out, info.material, react, prod->get_material.reagent_code);
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info.material.product = true;
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info.material.product_name = prod->get_material.product_code;
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}
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else if (prod->flags.is_set(GET_MATERIAL_SAME))
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{
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find_reagent(out, info.material, react, prod->get_material.reagent_code);
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}
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}
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static bool find_reactions(color_ostream &out)
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{
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reactions.clear();
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products.clear();
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auto &rlist = world->raws.reactions;
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for (size_t i = 0; i < rlist.size(); i++)
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{
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if (!is_add_spatter(rlist[i]->code))
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continue;
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reactions[rlist[i]->code].react = rlist[i];
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}
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for (auto it = reactions.begin(); it != reactions.end(); ++it)
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{
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auto &prod = it->second.react->products;
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auto &out_prod = it->second.products;
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for (size_t i = 0; i < prod.size(); i++)
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{
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auto itprod = strict_virtual_cast<improvement_product>(prod[i]);
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if (!itprod) continue;
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out_prod.push_back(ProductInfo());
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parse_product(out, out_prod.back(), it->second.react, itprod);
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}
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for (size_t i = 0; i < prod.size(); i++)
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{
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if (out_prod[i].isValid())
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products[out_prod[i].product] = &out_prod[i];
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}
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}
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return !products.empty();
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}
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static void enable_hooks(bool enable)
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{
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INTERPOSE_HOOK(item_hook, isImprovable).apply(enable);
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INTERPOSE_HOOK(product_hook, produce).apply(enable);
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}
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DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_change_event event)
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{
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switch (event) {
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case SC_MAP_LOADED:
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if (find_reactions(out))
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{
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out.print("Detected spatter add reactions - enabling plugin.\n");
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enable_hooks(true);
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}
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else
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enable_hooks(false);
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break;
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case SC_MAP_UNLOADED:
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enable_hooks(false);
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reactions.clear();
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products.clear();
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break;
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default:
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break;
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}
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return CR_OK;
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}
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DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <PluginCommand> &commands)
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{
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if (Core::getInstance().isMapLoaded())
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plugin_onstatechange(out, SC_MAP_LOADED);
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return CR_OK;
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}
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DFhackCExport command_result plugin_shutdown ( color_ostream &out )
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{
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enable_hooks(false);
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return CR_OK;
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}
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@ -0,0 +1,29 @@
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|||||||
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--- ../objects.old/entity_default.txt 2012-09-17 17:59:28.853898702 +0400
|
||||||
|
+++ entity_default.txt 2012-09-17 17:59:28.684899429 +0400
|
||||||
|
@@ -49,6 +49,7 @@
|
||||||
|
[TRAPCOMP:ITEM_TRAPCOMP_SPIKEDBALL]
|
||||||
|
[TRAPCOMP:ITEM_TRAPCOMP_LARGESERRATEDDISC]
|
||||||
|
[TRAPCOMP:ITEM_TRAPCOMP_MENACINGSPIKE]
|
||||||
|
+ [TRAPCOMP:ITEM_TRAPCOMP_STEAM_PISTON]
|
||||||
|
[TOY:ITEM_TOY_PUZZLEBOX]
|
||||||
|
[TOY:ITEM_TOY_BOAT]
|
||||||
|
[TOY:ITEM_TOY_HAMMER]
|
||||||
|
@@ -204,6 +205,8 @@
|
||||||
|
[PERMITTED_JOB:WAX_WORKER]
|
||||||
|
[PERMITTED_BUILDING:SOAP_MAKER]
|
||||||
|
[PERMITTED_BUILDING:SCREW_PRESS]
|
||||||
|
+ [PERMITTED_BUILDING:STEAM_ENGINE]
|
||||||
|
+ [PERMITTED_BUILDING:MAGMA_STEAM_ENGINE]
|
||||||
|
[PERMITTED_REACTION:TAN_A_HIDE]
|
||||||
|
[PERMITTED_REACTION:RENDER_FAT]
|
||||||
|
[PERMITTED_REACTION:MAKE_SOAP_FROM_TALLOW]
|
||||||
|
@@ -248,6 +251,9 @@
|
||||||
|
[PERMITTED_REACTION:ROSE_GOLD_MAKING]
|
||||||
|
[PERMITTED_REACTION:BISMUTH_BRONZE_MAKING]
|
||||||
|
[PERMITTED_REACTION:ADAMANTINE_WAFERS]
|
||||||
|
+ [PERMITTED_REACTION:STOKE_BOILER]
|
||||||
|
+ [PERMITTED_REACTION:SPATTER_ADD_EXTRACT_WEAPON]
|
||||||
|
+ [PERMITTED_REACTION:SPATTER_ADD_EXTRACT_AMMO]
|
||||||
|
[WORLD_CONSTRUCTION:TUNNEL]
|
||||||
|
[WORLD_CONSTRUCTION:BRIDGE]
|
||||||
|
[WORLD_CONSTRUCTION:ROAD]
|
@ -0,0 +1,10 @@
|
|||||||
|
--- ../objects.old/material_template_default.txt 2012-09-17 17:59:28.907898469 +0400
|
||||||
|
+++ material_template_default.txt 2012-09-17 17:59:28.695899382 +0400
|
||||||
|
@@ -2374,6 +2374,7 @@
|
||||||
|
[MAX_EDGE:500]
|
||||||
|
[ABSORPTION:100]
|
||||||
|
[LIQUID_MISC_CREATURE]
|
||||||
|
+ [REACTION_CLASS:CREATURE_EXTRACT]
|
||||||
|
[ROTS]
|
||||||
|
|
||||||
|
This is for creatures that are "made of fire". Right now there isn't a good format for that.
|
@ -0,0 +1,41 @@
|
|||||||
|
reaction_spatter
|
||||||
|
|
||||||
|
[OBJECT:REACTION]
|
||||||
|
|
||||||
|
Reaction name must start with 'SPATTER_ADD_':
|
||||||
|
|
||||||
|
[REACTION:SPATTER_ADD_EXTRACT_WEAPON]
|
||||||
|
[NAME:cover weapon with extract]
|
||||||
|
[BUILDING:CRAFTSMAN:CUSTOM_ALT_V]
|
||||||
|
[SKILL:DYER]
|
||||||
|
[ADVENTURE_MODE_ENABLED]
|
||||||
|
[REAGENT:extract:10:LIQUID_MISC:NONE:NONE:NONE]
|
||||||
|
[MIN_DIMENSION:10]
|
||||||
|
[REACTION_CLASS:CREATURE_EXTRACT]
|
||||||
|
[REAGENT:extract container:1:NONE:NONE:NONE:NONE]
|
||||||
|
[CONTAINS:extract]
|
||||||
|
[PRESERVE_REAGENT]
|
||||||
|
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
|
||||||
|
The object to improve must be the last reagent:
|
||||||
|
[REAGENT:object:1:WEAPON:NONE:NONE:NONE]
|
||||||
|
[PRESERVE_REAGENT]
|
||||||
|
The probability is used as spatter size instead:
|
||||||
|
[IMPROVEMENT:100:object:COVERED:GET_MATERIAL_FROM_REAGENT:extract:NONE]
|
||||||
|
|
||||||
|
[REACTION:SPATTER_ADD_EXTRACT_AMMO]
|
||||||
|
[NAME:cover ammo with extract]
|
||||||
|
[BUILDING:CRAFTSMAN:CUSTOM_ALT_M]
|
||||||
|
[SKILL:DYER]
|
||||||
|
[ADVENTURE_MODE_ENABLED]
|
||||||
|
[REAGENT:extract:10:LIQUID_MISC:NONE:NONE:NONE]
|
||||||
|
[MIN_DIMENSION:10]
|
||||||
|
[REACTION_CLASS:CREATURE_EXTRACT]
|
||||||
|
[REAGENT:extract container:1:NONE:NONE:NONE:NONE]
|
||||||
|
[CONTAINS:extract]
|
||||||
|
[PRESERVE_REAGENT]
|
||||||
|
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
|
||||||
|
The object to improve must be the last reagent:
|
||||||
|
[REAGENT:object:1:AMMO:NONE:NONE:NONE]
|
||||||
|
[PRESERVE_REAGENT]
|
||||||
|
The probability is used as spatter size instead:
|
||||||
|
[IMPROVEMENT:100:object:COVERED:GET_MATERIAL_FROM_REAGENT:extract:NONE]
|
Loading…
Reference in New Issue