Add cross-links for similar commands

develop
PeridexisErrant 2015-11-07 10:53:12 +11:00
parent 7f212178ca
commit 3506921447
2 changed files with 7 additions and 3 deletions

@ -206,7 +206,7 @@ allowing them to make trade agreements. This was the default behaviour in
fix-unit-occupancy
==================
This plugin fixes issues with unit occupancy, notably issues with phantom
This plugin fixes issues with unit occupancy, notably phantom
"unit blocking tile" messages (:bug:`3499`). It can be run manually, or
periodically when enabled with the built-in enable/disable commands:
@ -1913,7 +1913,10 @@ See also `this issue. <https://github.com/DFHack/dfhack/issues/80>`_
Settings will be remembered until you quit DF. You can call `liquids-here` to execute
the last configured action, which is useful in combination with keybindings.
Usage: point the DF cursor at a tile you want to modify and use the commands
Usage: point the DF cursor at a tile you want to modify and use the commands.
If you only want to add or remove water or magma from one tile,
`source` may be easier to use.
Commands
--------
@ -1971,7 +1974,7 @@ Intended to be used as keybinding. Requires an active in-game cursor.
tiletypes
=========
Can be used for painting map tiles and is an interactive command, much like
`liquids`.
`liquids`. If something goes wrong, `fixveins` may help.
The tool works with two set of options and a brush. The brush determines which
tiles will be processed. First set of options is the filter, which can exclude

@ -4,6 +4,7 @@
source
======
Create an infinite magma or water source or drain on a tile.
For more complex commands, try the `liquids` plugin.
This script registers a map tile as a liquid source, and every 12 game ticks
that tile receives or remove 1 new unit of flow based on the configuration.