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@ -10,7 +10,7 @@ Most commands offered by plugins are listed here,
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hopefully organised in a way you will find useful.
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.. contents::
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:depth: 4
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:depth: 3
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===========================
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Visualizers and data export
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@ -37,15 +37,6 @@ For detailed information, see the `stonesense readme`_, the :wiki:`wiki page
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.. _`stonesense readme`: https://github.com/DFHack/stonesense/blob/master/README.md
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mapexport
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=========
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Export the current loaded map as a file. This was used by visualizers for
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DF 0.34.11, but is now basically obsolete.
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dwarfexport
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===========
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Export dwarves to RuneSmith-compatible XML; also unused by modern tools.
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.. _blueprint:
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blueprint
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@ -1689,48 +1680,6 @@ cycle runs once every in game day.
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If you add ``enable getplants`` to your dfhack.init there will be a hotkey to
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open the dashboard from the chop designation menu.
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treefarm
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--------
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Automatically manages special burrows and regularly schedules tree chopping
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and digging when appropriate.
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Every time the plugin runs, it checks for burrows with a name containing the
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string ``"treefarm"``. For each such burrow, it checks every tile in it for
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fully-grown trees and for diggable walls. For each fully-grown tree it finds,
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it designates the tree to be chopped, and for each natural wall it finds, it
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designates the wall to be dug.
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Usage:
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:treefarm: Enables treefarm monitoring, starting next frame
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:treefarm n: Enables treefarm monitoring, starting next frame, and sets
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interval to n frames. If n is less than one, disables monitoring.
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==============
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Adventure mode
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==============
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adv-bodyswap
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============
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This allows taking control over your followers and other creatures in adventure
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mode. For example, you can make them pick up new arms and armor and equip them
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properly.
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Usage:
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* When viewing unit details, body-swaps into that unit.
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* In the main adventure mode screen, reverts transient swap.
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advtools
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========
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A package of different adventure mode tools. Usage:
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:list-equipped [all]: List armor and weapons equipped by your companions.
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If all is specified, also lists non-metal clothing.
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:metal-detector [all-types] [non-trader]:
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Reveal metal armor and weapons in shops. The options
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disable the checks on item type and being in shop.
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================
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Map modification
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@ -2162,6 +2111,19 @@ or 'snow', with those words as commands (eg ``weather rain``).
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Mods and Cheating
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=================
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.. _adv-bodyswap:
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adv-bodyswap
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============
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This allows taking control over your followers and other creatures in adventure
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mode. For example, you can make them pick up new arms and armor and equip them
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properly.
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Usage:
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* When viewing unit details, body-swaps into that unit.
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* In the main adventure mode screen, reverts transient swap.
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.. _catsplosion:
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catsplosion
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@ -2243,20 +2205,6 @@ Options:
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:lair: Mark the map as monster lair
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:lair reset: Mark the map as ordinary (not lair)
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misery
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======
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When enabled, every new negative dwarven thought will be multiplied by a factor (2 by default).
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Usage:
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:misery enable n: enable misery with optional magnitude n. If specified, n must be positive.
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:misery n: same as "misery enable n"
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:misery enable: same as "misery enable 2"
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:misery disable: stop adding new negative thoughts. This will not remove existing
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duplicated thoughts. Equivalent to "misery 1"
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:misery clear: remove fake thoughts added in this session of DF. Saving makes them
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permanent! Does not change factor.
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mode
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====
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This command lets you see and change the game mode directly.
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