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@ -146,3 +146,4 @@ addBuilding("Bed",{1,1,1},{0.3,0.2,0.0},2)
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addBuilding("WindowGlass",nil,nil,0,{"useMaterial"})
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addBuilding("WindowGem",nil,nil,0,{"useMaterial"})
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addBuilding("Door",nil,nil,0,{"useMaterial"}) -- special case, only closed door obstruct/emit light
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addBuilding("Floodgate",nil,nil,0,{"useMaterial"}) -- special case, only closed door obstruct/emit light
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