From 22e0f4325c18702ea6ea0431ea81b26c7901f6eb Mon Sep 17 00:00:00 2001 From: Myk Taylor Date: Sun, 15 Jan 2023 00:49:11 -0800 Subject: [PATCH] wording --- docs/Quickstart.rst | 15 +++++++-------- 1 file changed, 7 insertions(+), 8 deletions(-) diff --git a/docs/Quickstart.rst b/docs/Quickstart.rst index ac7309d9a..0e7f82c55 100644 --- a/docs/Quickstart.rst +++ b/docs/Quickstart.rst @@ -34,8 +34,7 @@ itself. Many of the game's rough edges have been smoothed with DFHack tools. Here are some common tasks people use DFHack tools to accomplish: - Automatically chop trees when log stocks are low -- Record fortress layouts in blueprint files and later play them back in - different forts +- Record blueprint files that allow copy and paste of fort designs - Import and export lists of manager orders - Clean contaminants from map squares that dwarves can't reach - Automatically butcher excess livestock so you don't become overrun with @@ -54,12 +53,12 @@ seeds and preventing your chefs from cooking seeds that you need for planting. Enableable tools that affect a fort save their state with the fort and will remember that they are enabled the next time you load your save. -Other tools add information to the screen or provide new integrated functionality -via the DFHack `overlay` framework. For example, the `unsuspend` tool, in addition -to its basic function of unsuspending all building construction jobs, can also -overlay a marker on suspended buildings to indicate that they are suspended (and -will use different markers to tell you whether this is a problem). These overlays -can be configured with the `gui/overlay` tool. +And still other tools add information to the screen or provide new integrated +functionality via the DFHack `overlay` framework. For example, the `unsuspend` +tool, in addition to its basic function of unsuspending all building construction +jobs, can also overlay a marker on suspended buildings to indicate that they are +suspended (and will use different markers to tell you whether this is a problem). +These overlays can be configured with the `gui/overlay` tool. How can I figure out which commands to run? -------------------------------------------