Fix labormanager docs

develop
lethosor 2016-11-16 15:20:22 -05:00
parent c05f3d7d30
commit 1e41cdc7f6
1 changed files with 5 additions and 3 deletions

@ -860,9 +860,11 @@ any particular type of job.
Simple usage:
:enable labormanager: Enables the plugin with default settings.
(Persistent per fortress) :disable labormanager: Disables the plugin.
(Persistent per fortress)
Anything beyond this is optional - autolabor works fairly well on the
:disable labormanager: Disables the plugin.
Anything beyond this is optional - labormanager works fairly well on the
default settings.
The default priorities for each labor vary (some labors are higher
@ -924,7 +926,7 @@ the dfhack console, followed by the message "LABORMANAGER: Game paused
so you can investigate the above message.". If this happens, please open
an issue on github, reporting the lines that immediately preceded this
message. You can tell labormanager to ignore this error and carry on by
typing "autolabor pause-on-error no", but be warned that some job may go
typing ``labormanager pause-on-error no``, but be warned that some job may go
undone in this situation.
Advanced usage: