diff --git a/plugins/rendermax/renderer_light.cpp b/plugins/rendermax/renderer_light.cpp index 6d4b2ce58..5d1a2bb89 100644 --- a/plugins/rendermax/renderer_light.cpp +++ b/plugins/rendermax/renderer_light.cpp @@ -275,7 +275,7 @@ bool lightingEngineViewscreen::lightUpCell(std::vector & target, ligh } if(ls.radius>0 && dsq>0) { - if(power12h 0->24h + + lightCell sky_col=getSkyColor(daycol); + lightSource sky(sky_col, 15);//auto calculate best size lightSource candle(lightCell(0.96f,0.84f,0.03f),5); lightSource torch(lightCell(0.9f,0.75f,0.3f),8); @@ -878,6 +904,10 @@ lightCell lua_parseLightCell(lua_State* L) if(lua_isnil(L,-1)){field=false;}\ else{lua_getfield(L,-1,#name);field=lua_isnil(L,-1);lua_pop(L,1);}\ lua_pop(L,1) + +#define GETLUANUMBER(field,name) lua_getfield(L,-1,#name);\ + if(!lua_isnil(L,-1) && lua_isnumber(L,-1))field=lua_tonumber(L,-1);\ + lua_pop(L,1) matLightDef lua_parseMatDef(lua_State* L) { @@ -957,9 +987,20 @@ int lightingEngineViewscreen::parseSpecial(lua_State* L) LOAD_SPECIAL(AMBIENT,matAmbience); LOAD_SPECIAL(CURSOR,matCursor); LOAD_SPECIAL(CITIZEN,matCitizen); - lua_getfield(L,-1,"LevelDim"); - if(!lua_isnil(L,-1) && lua_isnumber(L,-1))engine->levelDim=lua_tonumber(L,-1); - lua_pop(L,1); + GETLUANUMBER(engine->levelDim,levelDim); + GETLUANUMBER(engine->dayHour,dayHour); + GETLUANUMBER(engine->daySpeed,daySpeed); + lua_getfield(L,-1,"dayColors"); + if(lua_istable(L,-1)) + { + engine->dayColors.clear(); + lua_pushnil(L); + while (lua_next(L, -2) != 0) { + engine->dayColors.push_back(lua_parseLightCell(L)); + lua_pop(L,1); + } + lua_pop(L,1); + } return 0; } #undef LOAD_SPECIAL @@ -1025,6 +1066,11 @@ void lightingEngineViewscreen::defaultSettings() matWall=matLightDef(lightCell(0,0,0)); matCitizen=matLightDef(lightCell(0.8f,0.8f,0.9f),6); levelDim=0.2f; + dayHour=-1; + daySpeed=1; + dayColors.push_back(lightCell(0,0,0)); + dayColors.push_back(lightCell(1,1,1)); + dayColors.push_back(lightCell(0,0,0)); } void lightingEngineViewscreen::loadSettings() { @@ -1063,6 +1109,7 @@ void lightingEngineViewscreen::loadSettings() lua_pushlightuserdata(s, this); lua_pushvalue(s,env); Lua::SafeCall(out,s,2,0); + out.print("%d day light colors loaded\n",dayColors.size()); lua_pushcfunction(s, parseBuildings); lua_pushlightuserdata(s, this); @@ -1080,3 +1127,4 @@ void lightingEngineViewscreen::loadSettings() lua_pop(s,1); } #undef GETLUAFLAG +#undef GETLUANUMBER diff --git a/plugins/rendermax/renderer_light.hpp b/plugins/rendermax/renderer_light.hpp index 2e8b03c54..e5a9db787 100644 --- a/plugins/rendermax/renderer_light.hpp +++ b/plugins/rendermax/renderer_light.hpp @@ -78,6 +78,7 @@ public: virtual void loadSettings()=0; virtual void clear()=0; + virtual void setHour(float h)=0; protected: renderer_light* myRenderer; }; @@ -182,11 +183,16 @@ private: int nextIndex; std::vector threadList; void doLightThreads(); + //misc + void setHour(float h){dayHour=h;}; public: void lightWorkerThread(void * arg); private: + lightCell getSkyColor(float v); //settings - + float daySpeed; + float dayHour; //<0 to cycle + std::vector dayColors; // a gradient of colors, first to 0, last to 24 ///set up sane settings if setting file does not exist. void defaultSettings(); diff --git a/plugins/rendermax/renderer_opengl.hpp b/plugins/rendermax/renderer_opengl.hpp index 57e81295b..8ba35f5ea 100644 --- a/plugins/rendermax/renderer_opengl.hpp +++ b/plugins/rendermax/renderer_opengl.hpp @@ -223,9 +223,9 @@ struct lightCell { return lightCell(r+other.r,g+other.g,b+other.b); } - bool operator<(const lightCell& other) const + bool operator<=(const lightCell& other) const { - return r + using df::viewscreen_dungeonmodest; using df::viewscreen_dwarfmodest; @@ -45,7 +47,9 @@ DFhackCExport command_result plugin_init (color_ostream &out, std::vector |cycle - set time to x or cycle (same effect if x<0)\n" " rendermax disable\n" )); return CR_OK; @@ -366,6 +370,21 @@ static command_result rendermax(color_ostream &out, vector & parameters CoreSuspender suspend; engine->loadSettings(); } + else if(parameters[1]=="sun" && parameters.size()==3) + { + if(parameters[2]=="cycle") + { + engine->setHour(-1); + } + else + { + std::stringstream ss; + ss<>h; + engine->setHour(h); + } + } } else out.printerr("Light mode already enabled"); diff --git a/plugins/rendermax/rendermax.lua b/plugins/rendermax/rendermax.lua index ed790be48..74e5fc2d0 100644 --- a/plugins/rendermax/rendermax.lua +++ b/plugins/rendermax/rendermax.lua @@ -104,8 +104,14 @@ special.AMBIENT=makeMaterialDef({0.85,0.85,0.85}) --ambient fog special.CURSOR=makeMaterialDef({1,1,1},{0.96,0.84,0.03},11, {"flicker"}) special.CITIZEN=makeMaterialDef(nil,{0.80,0.80,0.90},6) special.LevelDim=0.2 -- darkness. Do not set to 0 +special.dayHour=-1 -- <0 cycle, else hour of the day +special.dayColors={ {0,0,0}, --dark at 0 hours + {0.6,0.5,0.5}, --reddish twilight + {1,1,1}, --fullbright at 12 hours + {0.5,0.5,0.5}, + {0,0,0}} --dark at 24 hours +special.daySpeed=1 -- 1->1200 cur_year_ticks per day. 2->600 ticks --TODO dragonfire ---TODO daylight --materials