Update docs/dev/Lua API.rst

Co-authored-by: Myk <myk.taylor@gmail.com>
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shevernitskiy 2023-08-30 12:49:01 +03:00 committed by GitHub
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@ -2635,11 +2635,10 @@ raw ``texpos``. When we need to draw a particular tile, we can look up the curre
* ``createTileset(pixels, texture_px_w, texture_px_h, tile_px_w, tile_px_h)``
Create and register a new texture with the given texture dimension and array of ``pixels`` as data in row major order.
Then slice it on tiles with the given dimension in row major order.
Each pixel is an integer representing color in packed RBGA format (for example #0022FF11).
Returns an array of ``TexposHandle``.
Create and register a new texture with the given texture dimensions and an array of
``pixels`` in row major order. Then slice it into tiles with the given tile
dimensions. Each pixel is an integer representing color in packed RBGA format (for
example #0022FF11). Returns an array of ``TexposHandle``.
* ``deleteHandle(handle)``