comment out problematic code in Core

develop
Myk Taylor 2022-12-20 19:04:30 -08:00
parent 6c5b7d9458
commit 106b55397a
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GPG Key ID: 8A39CA0FA0C16E78
1 changed files with 2 additions and 0 deletions

@ -1014,10 +1014,12 @@ command_result Core::runCommand(color_ostream &con, const std::string &first_, v
else if (first == "fpause")
{
World::SetPauseState(true);
/* TODO: understand how this changes for v50
if (auto scr = Gui::getViewscreenByType<df::viewscreen_new_regionst>())
{
scr->worldgen_paused = true;
}
*/
con.print("The game was forced to pause!\n");
}
else if (first == "cls" || first == "clear")