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autoclothing
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============
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2022-07-20 00:11:02 -06:00
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2022-08-09 23:37:24 -06:00
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.. dfhack-tool::
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:summary: Automatically manage clothing work orders.
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:tags: untested fort auto workorders
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This command allows you to set how many of each clothing type every citizen
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should have.
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2022-08-17 23:42:02 -06:00
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Usage
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-----
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::
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2022-07-29 17:05:49 -06:00
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autoclothing
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autoclothing <material> <item> [quantity]
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autoclothing report
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``material`` can be "cloth", "silk", "yarn", or "leather". The ``item`` can be
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anything your civilization can produce, such as "dress" or "mitten".
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When invoked without parameters, it shows a summary of all managed clothing
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orders. When invoked with a material and item, but without a quantity, it shows
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the current configuration for that material and item.
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``report`` gives a list of how many units of each race in your fortress that are
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missing clothing in each available slot, as well as how much spare clothing you
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have per slot, per race.
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Examples
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--------
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``autoclothing cloth "short skirt" 10``
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Sets the desired number of cloth short skirts available per citizen to 10.
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``autoclothing cloth dress``
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Displays the currently set number of cloth dresses chosen per citizen.
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``autoclothing report``
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Displays a report of your clothing situation.
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