dfhack/docs/plugins/autoclothing.rst

29 lines
826 B
ReStructuredText

autoclothing
============
2022-07-20 00:11:02 -06:00
Tags:
:dfhack-keybind:`autoclothing`
2022-07-22 01:05:53 -06:00
:index:`Automatically manage clothing work orders.
<autoclothing; Automatically manage clothing work orders.>` It allows you to
set how many of each clothing type every citizen should have.
2022-07-18 14:02:03 -06:00
Usage::
enable autoclothing
autoclothing <material> <item> [number]
2022-07-18 14:02:03 -06:00
``material`` can be "cloth", "silk", "yarn", or "leather". The ``item`` can be
anything your civilization can produce, such as "dress" or "mitten".
When invoked without a number, it shows the current configuration for that
material and item.
2022-07-20 00:11:02 -06:00
Examples
--------
* ``autoclothing cloth "short skirt" 10``:
Sets the desired number of cloth short skirts available per citizen to 10.
* ``autoclothing cloth dress``:
Displays the currently set number of cloth dresses chosen per citizen.