dfhack/docs/builtins/sc-script.rst

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sc-script
=========
**Tags:** `tag/system`
:dfhack-keybind:`sc-script`
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:index:`Run commands when game state changes occur.
<sc-script; Run commands when game state changes occur.>` This is similar to
the static `init-files` but is slightly more flexible since it can be set
dynamically.
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Usage:
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``sc-script [help]``
Show the list of valid event names.
``sc-script list [<event>]``
List the currently registered files for all events or the specified event.
``sc-script add|remove <event> <file> [<file> ...]``
Register or unregister a file to be run for the specified event.
Example
-------
``sc-script add SC_MAP_LOADED spawn_extra_monsters.init``
Registers the ``spawn_extra_monsters.init`` file to be run whenever a new
map is loaded.