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f4ed0ad0ac
spacegame
/
shader_src
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noah metz
78977dd7ab
Switched to using push constants for model matrices
2024-01-12 22:07:43 -07:00
..
basic.frag
First triangle
2024-01-07 22:27:53 -07:00
basic.vert
Switched to using push constants for model matrices
2024-01-12 22:07:43 -07:00
texture.frag
Fixed crash, it was because without material descriptor set in the layout I was trying to bind to index 2 with only 2 sets
2024-01-09 23:06:08 -07:00
texture.vert
Switched to using push constants for model matrices
2024-01-12 22:07:43 -07:00
triangle.vert
Updated to use vertex buffer for color/position of 2d vertices
2024-01-08 09:44:47 -07:00