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spacegame
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1.8
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C
97.5%
GLSL
1.4%
Makefile
1.1%
c3d727d444
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noah metz
c3d727d444
removed double free
2024-01-13 12:37:07 -07:00
include
Got ply loading working\n
2024-01-13 02:24:35 -07:00
shader_src
Moved from material abstraction to pipeline abstraction, need to implement bindless textures\n
2024-01-13 12:32:17 -07:00
src
removed double free
2024-01-13 12:37:07 -07:00
.gitignore
Updated to use vertex buffer for color/position of 2d vertices
2024-01-08 09:44:47 -07:00
Makefile
Switch to using push constants for scene data
2024-01-12 21:12:31 -07:00
monkey.ply
Got ply loading working\n
2024-01-13 02:24:35 -07:00