This website requires JavaScript.
Explore
Help
Sign In
MetzNet
/
spacegame
Watch
3
Star
0
Fork
You've already forked spacegame
0
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
a730ab001b
spacegame
/
shader_src
History
noah metz
a730ab001b
First pass of pushing object data as DeviceAddress for entire batch at once
2024-01-13 15:27:14 -07:00
..
basic.frag
First triangle
2024-01-07 22:27:53 -07:00
basic.vert
First pass of pushing object data as DeviceAddress for entire batch at once
2024-01-13 15:27:14 -07:00
texture.frag
Moved from material abstraction to pipeline abstraction, need to implement bindless textures\n
2024-01-13 12:32:17 -07:00
texture.vert
Moved from material abstraction to pipeline abstraction, need to implement bindless textures\n
2024-01-13 12:32:17 -07:00
triangle.vert
Updated to use vertex buffer for color/position of 2d vertices
2024-01-08 09:44:47 -07:00