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noah metz 91731d933d Moved from material abstraction to pipeline abstraction, need to implement bindless textures\n 2024-01-13 12:32:17 -07:00
include Got ply loading working\n 2024-01-13 02:24:35 -07:00
shader_src Moved from material abstraction to pipeline abstraction, need to implement bindless textures\n 2024-01-13 12:32:17 -07:00
src Moved from material abstraction to pipeline abstraction, need to implement bindless textures\n 2024-01-13 12:32:17 -07:00
.gitignore Updated to use vertex buffer for color/position of 2d vertices 2024-01-08 09:44:47 -07:00
Makefile Switch to using push constants for scene data 2024-01-12 21:12:31 -07:00
monkey.ply Got ply loading working\n 2024-01-13 02:24:35 -07:00