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spacegame
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1.8
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8bba0f1c26
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noah metz
8bba0f1c26
Changed mesh loading to use passed memories instead of allocating\n
2024-01-11 23:28:59 -07:00
include
More cleanup
2024-01-11 21:45:30 -07:00
shader_src
Spent way too long debugging a missing struct member in VkWriteDescriptorSet
2024-01-10 19:32:01 -07:00
src
Changed mesh loading to use passed memories instead of allocating\n
2024-01-11 23:28:59 -07:00
.gitignore
Updated to use vertex buffer for color/position of 2d vertices
2024-01-08 09:44:47 -07:00
Makefile
Playing with cgltf(not much success though)
2024-01-10 23:55:11 -07:00