spacegame/shader_src
noah metz 78977dd7ab Switched to using push constants for model matrices 2024-01-12 22:07:43 -07:00
..
basic.frag First triangle 2024-01-07 22:27:53 -07:00
basic.vert Switched to using push constants for model matrices 2024-01-12 22:07:43 -07:00
texture.frag Fixed crash, it was because without material descriptor set in the layout I was trying to bind to index 2 with only 2 sets 2024-01-09 23:06:08 -07:00
texture.vert Switched to using push constants for model matrices 2024-01-12 22:07:43 -07:00
triangle.vert Updated to use vertex buffer for color/position of 2d vertices 2024-01-08 09:44:47 -07:00