spacegame/shader_src
noah metz 11c135d696 Added QueueStruct for holding VkQueue + family + index 2024-01-16 15:09:33 -07:00
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basic.frag First triangle 2024-01-07 22:27:53 -07:00
basic.vert Bindless textures 2024-01-13 16:37:29 -07:00
g_pos.frag Made pipelines create a second pipeline for offscreen rener of g_buffers 2024-01-13 23:50:39 -07:00
g_pos.vert Made pipelines create a second pipeline for offscreen rener of g_buffers 2024-01-13 23:50:39 -07:00
texture.frag Added QueueStruct for holding VkQueue + family + index 2024-01-16 15:09:33 -07:00
texture.vert Bindless textures 2024-01-13 16:37:29 -07:00
triangle.vert Updated to use vertex buffer for color/position of 2d vertices 2024-01-08 09:44:47 -07:00