spacegame/shader_src
noah metz 04618af2fb Moved scene UBO to a descriptor in the vulkan context. Need to figure out how to deal with materials that give out descriptors per loaded mesh. 2024-01-08 16:44:14 -07:00
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basic.frag First triangle 2024-01-07 22:27:53 -07:00
basic.vert Moved scene UBO to a descriptor in the vulkan context. Need to figure out how to deal with materials that give out descriptors per loaded mesh. 2024-01-08 16:44:14 -07:00
triangle.vert Updated to use vertex buffer for color/position of 2d vertices 2024-01-08 09:44:47 -07:00