noah metz
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91731d933d
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Moved from material abstraction to pipeline abstraction, need to implement bindless textures\n
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2024-01-13 12:32:17 -07:00 |
noah metz
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86f9f9b911
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Fixed crash, it was because without material descriptor set in the layout I was trying to bind to index 2 with only 2 sets
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2024-01-09 23:06:08 -07:00 |
noah metz
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b9befc50a2
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Made material/mesh descriptor bindings parameters of the material
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2024-01-09 12:33:38 -07:00 |
noah metz
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e5842f3ef5
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Added textured material with per-vertex UV, but no texture images yet
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2024-01-08 20:32:47 -07:00 |