|  noah metz | 007520a92c | Added TextureSet for large pools of textures in a single descriptor | 2024-01-15 23:22:12 -07:00 | 
				
					
						|  noah metz | a730ab001b | First pass of pushing object data as DeviceAddress for entire batch at once | 2024-01-13 15:27:14 -07:00 | 
				
					
						|  noah metz | 61e1e6fcef | Got ply loading working\n | 2024-01-13 02:24:35 -07:00 | 
				
					
						|  noah metz | d18e918deb | Moved texture loading to use gpu_mem | 2024-01-12 20:07:06 -07:00 | 
				
					
						|  noah metz | e987302723 | Moved more code to gpu_mem | 2024-01-12 19:40:21 -07:00 | 
				
					
						|  noah metz | 82166a8181 | Moved to homebrew clang, added gpu memory management functions\n | 2024-01-12 19:00:20 -07:00 | 
				
					
						|  noah metz | f76df2b222 | More cleanup | 2024-01-11 21:45:30 -07:00 | 
				
					
						|  noah metz | 7043b478fe | cleanup | 2024-01-11 16:16:10 -07:00 | 
				
					
						|  noah metz | 80aff7e188 | removed cgltf | 2024-01-11 12:19:51 -07:00 | 
				
					
						|  noah metz | 50859b8d1e | Moved variable initialization out of header file | 2024-01-11 12:18:52 -07:00 | 
				
					
						|  noah metz | c9f33ae930 | Organized ply constants | 2024-01-11 12:14:50 -07:00 | 
				
					
						|  noah metz | d7c688e4b2 | Organized ply constants | 2024-01-11 12:14:02 -07:00 | 
				
					
						|  noah metz | 77be219c37 | Added code to parse PLY file into attribute/property arrays | 2024-01-11 12:09:54 -07:00 | 
				
					
						|  noah metz | 36f4947c6c | Playing with cgltf(not much success though) | 2024-01-10 23:55:11 -07:00 |