5f5916010dRemove contents of h1 tag, and print random active game id to consolenoah metz2023-06-16 02:20:54 -0600
ed5403b8ecAdded empty else to GQLHandler websocket loopnoah metz2023-06-16 02:20:07 -0600
7a1e11c1f2Better logging for gqlws, and added test-sitenoah metz2023-06-16 01:59:01 -0600
9eb4d7f699Added basic subscription(never updates data, only pings. Having issue with test-site since it continuously opens websockets without reporting an issue.noah metz2023-06-16 01:46:15 -0600
4d26ed73ddUpdated GQL to have node interface and type, and resource to have owner property that returns thisnoah metz2023-06-13 15:29:23 -0600
a34df43d35Updated main.go to have 2 divisions in an event, and fixed event.go to check child.Parent() instead of event.Parent()noah metz2023-06-04 14:15:01 -0600
00abdc8b1cMoved logging to a global object that's initialized on first log callnoah metz2023-06-04 13:18:10 -0600
0f92de1619Moved wait action to a closure generator instead of using a non-pointer closure that didn't pickup any event changesnoah metz2023-06-03 23:49:25 -0600
debeed7091Updated fake client so that it runs the fake event in main.gonoah metz2023-06-03 21:27:20 -0600
c467e267edRemoved trace log statements for locking. Need to add configurable log levels and categories to make debugging/developing better.noah metz2023-06-02 17:32:40 -0600
100a5f8f2eMoved class methods to package methods. Updated graph once againnoah metz2023-06-02 17:31:29 -0600
55d977e9b8Updated listener to have explicit unregister. Cleanup of initializers. More stuff I don't remember.noah metz2023-06-01 22:42:47 -0600
d7b13de82fUpdated tests and fixed updates before/after locking/unlockingnoah metz2023-06-01 13:48:38 -0600
990b93757fAdded virtual arena that responds to signals on a channel, cleaned up log messages, and fixed update() hierarchynoah metz2023-06-01 13:11:32 -0600
0c3193162crenamed graph_test.go to manager_test.gonoah metz2023-05-29 19:20:45 -0600
11bf1e5344Split to seperate files and removed FSM libary to prepare for embedded callback mechanismnoah metz2023-05-29 19:17:52 -0600
c06ff16fc9Added EventQueue and added child_event_type that defines the required type of child_info. Look at how to make this not take up memory in each struct.noah metz2023-05-08 21:42:33 -0600
81b3ab65bfAdded constructor for EventManger that requires a single event with no children and a list of Resources ordered by dependency. Updated main and tests to match.noah metz2023-04-08 16:51:34 -0600
3e5b52884fAdded update to lock/unlock for resourcenoah metz2023-04-08 15:51:42 -0600
2b562abe01Added naive locking/unlocking. Want to verify if it's possible to get into a deadlock with current implementation.noah metz2023-04-08 15:47:51 -0600
e4366c5bf2Added 3rd tier to TestResourceUpdatenoah metz2023-04-08 15:26:04 -0600