|  |  |  | @ -20,8 +20,12 @@ type SignalHeader struct { | 
		
	
		
			
				|  |  |  |  |   ReqID uuid.UUID `gv:"req_id"` | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
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				|  |  |  |  | func (header SignalHeader) Header() SignalHeader { | 
		
	
		
			
				|  |  |  |  |   return header | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | 
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				|  |  |  |  | type Signal interface { | 
		
	
		
			
				|  |  |  |  |   Header() *SignalHeader | 
		
	
		
			
				|  |  |  |  |   Header() SignalHeader | 
		
	
		
			
				|  |  |  |  |   Permission() Tree | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | 
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					|  |  |  | @ -95,9 +99,6 @@ type CreateSignal struct { | 
		
	
		
			
				|  |  |  |  |   SignalHeader | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | 
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				|  |  |  |  | func (signal CreateSignal) Header() *SignalHeader { | 
		
	
		
			
				|  |  |  |  |   return &signal.SignalHeader | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | func (signal CreateSignal) Permission() Tree { | 
		
	
		
			
				|  |  |  |  |   return Tree{ | 
		
	
		
			
				|  |  |  |  |     SerializedType(CreateSignalType): nil, | 
		
	
	
		
			
				
					|  |  |  | @ -113,9 +114,6 @@ func NewCreateSignal() *CreateSignal { | 
		
	
		
			
				|  |  |  |  | type StartSignal struct { | 
		
	
		
			
				|  |  |  |  |   SignalHeader | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | func (signal StartSignal) Header() *SignalHeader { | 
		
	
		
			
				|  |  |  |  |   return &signal.SignalHeader | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | func (signal StartSignal) Permission() Tree { | 
		
	
		
			
				|  |  |  |  |   return Tree{ | 
		
	
		
			
				|  |  |  |  |     SerializedType(StartSignalType): nil, | 
		
	
	
		
			
				
					|  |  |  | @ -130,9 +128,6 @@ func NewStartSignal() *StartSignal { | 
		
	
		
			
				|  |  |  |  | type StopSignal struct { | 
		
	
		
			
				|  |  |  |  |   SignalHeader | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | func (signal StopSignal) Header() *SignalHeader { | 
		
	
		
			
				|  |  |  |  |   return &signal.SignalHeader | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | func (signal StopSignal) Permission() Tree { | 
		
	
		
			
				|  |  |  |  |   return Tree{ | 
		
	
		
			
				|  |  |  |  |     SerializedType(StopSignalType): nil, | 
		
	
	
		
			
				
					|  |  |  | @ -148,9 +143,6 @@ type ErrorSignal struct { | 
		
	
		
			
				|  |  |  |  |   SignalHeader | 
		
	
		
			
				|  |  |  |  |   Error string | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | func (signal ErrorSignal) Header() *SignalHeader { | 
		
	
		
			
				|  |  |  |  |   return &signal.SignalHeader | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | func (signal ErrorSignal) Permission() Tree { | 
		
	
		
			
				|  |  |  |  |   return Tree{ | 
		
	
		
			
				|  |  |  |  |     SerializedType(ErrorSignalType): nil, | 
		
	
	
		
			
				
					|  |  |  | @ -166,9 +158,6 @@ func NewErrorSignal(req_id uuid.UUID, fmt_string string, args ...interface{}) Si | 
		
	
		
			
				|  |  |  |  | type ACLTimeoutSignal struct { | 
		
	
		
			
				|  |  |  |  |   SignalHeader | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | func (signal ACLTimeoutSignal) Header() *SignalHeader { | 
		
	
		
			
				|  |  |  |  |   return &signal.SignalHeader | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | func (signal ACLTimeoutSignal) Permission() Tree { | 
		
	
		
			
				|  |  |  |  |   return Tree{ | 
		
	
		
			
				|  |  |  |  |     SerializedType(ACLTimeoutSignalType): nil, | 
		
	
	
		
			
				
					|  |  |  | @ -186,9 +175,6 @@ type StatusSignal struct { | 
		
	
		
			
				|  |  |  |  |   Source NodeID `gv:"source"` | 
		
	
		
			
				|  |  |  |  |   Status string `gv:"status"` | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | func (signal StatusSignal) Header() *SignalHeader { | 
		
	
		
			
				|  |  |  |  |   return &signal.SignalHeader | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | func (signal StatusSignal) Permission() Tree { | 
		
	
		
			
				|  |  |  |  |   return Tree{ | 
		
	
		
			
				|  |  |  |  |     SerializedType(StatusSignalType): nil, | 
		
	
	
		
			
				
					|  |  |  | @ -207,9 +193,6 @@ type LinkSignal struct { | 
		
	
		
			
				|  |  |  |  |   NodeID | 
		
	
		
			
				|  |  |  |  |   Action string | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | func (signal LinkSignal) Header() *SignalHeader { | 
		
	
		
			
				|  |  |  |  |   return &signal.SignalHeader | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | 
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				|  |  |  |  | const ( | 
		
	
		
			
				|  |  |  |  |   LinkActionBase = "LINK_ACTION" | 
		
	
	
		
			
				
					|  |  |  | @ -235,9 +218,6 @@ type LockSignal struct { | 
		
	
		
			
				|  |  |  |  |   SignalHeader | 
		
	
		
			
				|  |  |  |  |   State string | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | func (signal LockSignal) Header() *SignalHeader { | 
		
	
		
			
				|  |  |  |  |   return &signal.SignalHeader | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | 
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				|  |  |  |  | const ( | 
		
	
		
			
				|  |  |  |  |   LockStateBase = "LOCK_STATE" | 
		
	
	
		
			
				
					|  |  |  | @ -262,9 +242,6 @@ type ReadSignal struct { | 
		
	
		
			
				|  |  |  |  |   SignalHeader | 
		
	
		
			
				|  |  |  |  |   Extensions map[ExtType][]string `json:"extensions"` | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | func (signal ReadSignal) Header() *SignalHeader { | 
		
	
		
			
				|  |  |  |  |   return &signal.SignalHeader | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | 
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				|  |  |  |  | func (signal ReadSignal) Permission() Tree { | 
		
	
		
			
				|  |  |  |  |   ret := Tree{} | 
		
	
	
		
			
				
					|  |  |  | @ -290,9 +267,6 @@ type ReadResultSignal struct { | 
		
	
		
			
				|  |  |  |  |   NodeType NodeType | 
		
	
		
			
				|  |  |  |  |   Extensions map[ExtType]map[string]SerializedValue | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | func (signal ReadResultSignal) Header() *SignalHeader { | 
		
	
		
			
				|  |  |  |  |   return &signal.SignalHeader | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | func (signal ReadResultSignal) Permission() Tree { | 
		
	
		
			
				|  |  |  |  |   return Tree{ | 
		
	
		
			
				|  |  |  |  |     SerializedType(ReadResultSignalType): nil, | 
		
	
	
		
			
				
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