graphvent/lockable.go

374 lines
11 KiB
Go

package graphvent
import (
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"github.com/google/uuid"
)
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type ReqState byte
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const (
Unlocked = ReqState(0)
Unlocking = ReqState(1)
Locked = ReqState(2)
Locking = ReqState(3)
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AbortingLock = ReqState(4)
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)
type ReqInfo struct {
State ReqState `gv:"state"`
MsgID uuid.UUID `gv:"msg_id"`
}
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type LockableExt struct{
State ReqState `gv:"state"`
ReqID *uuid.UUID `gv:"req_id"`
Owner *NodeID `gv:"owner"`
PendingOwner *NodeID `gv:"pending_owner"`
PendingID uuid.UUID `gv:"pending_id"`
Requirements map[NodeID]ReqInfo `gv:"requirements"`
}
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func (ext *LockableExt) Type() ExtType {
return LockableExtType
}
func NewLockableExt(requirements []NodeID) *LockableExt {
var reqs map[NodeID]ReqInfo = nil
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if requirements != nil {
reqs = map[NodeID]ReqInfo{}
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for _, id := range(requirements) {
reqs[id] = ReqInfo{
Unlocked,
uuid.UUID{},
}
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}
}
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return &LockableExt{
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State: Unlocked,
Owner: nil,
PendingOwner: nil,
Requirements: reqs,
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}
}
func UnlockLockable(ctx *Context, node *Node) (uuid.UUID, error) {
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messages := Messages{}
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signal := NewLockSignal("unlock")
messages = messages.Add(ctx, node.ID, node, nil, signal)
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return signal.ID(), ctx.Send(messages)
}
func LockLockable(ctx *Context, node *Node) (uuid.UUID, error) {
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messages := Messages{}
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signal := NewLockSignal("lock")
messages = messages.Add(ctx, node.ID, node, nil, signal)
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return signal.ID(), ctx.Send(messages)
}
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func (ext *LockableExt) HandleErrorSignal(ctx *Context, node *Node, source NodeID, signal *ErrorSignal) (Messages, Changes) {
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str := signal.Error
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var messages Messages = nil
var changes Changes = nil
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switch str {
case "not_unlocked":
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changes = changes.Add("requirements")
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if ext.State == Locking {
ext.State = AbortingLock
req_info := ext.Requirements[source]
req_info.State = Unlocked
ext.Requirements[source] = req_info
for id, info := range(ext.Requirements) {
if info.State == Locked {
lock_signal := NewLockSignal("unlock")
req_info := ext.Requirements[id]
req_info.State = Unlocking
req_info.MsgID = lock_signal.ID()
ext.Requirements[id] = req_info
ctx.Log.Logf("lockable", "SENT_ABORT_UNLOCK: %s to %s", lock_signal.ID(), id)
messages = messages.Add(ctx, id, node, nil, lock_signal)
}
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}
}
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case "not_locked":
panic("RECEIVED not_locked, meaning a node thought it held a lock it didn't")
case "not_requirement":
}
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return messages, changes
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}
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func (ext *LockableExt) HandleLinkSignal(ctx *Context, node *Node, source NodeID, signal *LinkSignal) (Messages, Changes) {
var messages Messages = nil
var changes Changes = nil
if ext.State == Unlocked {
switch signal.Action {
case "add":
_, exists := ext.Requirements[signal.NodeID]
if exists == true {
messages = messages.Add(ctx, source, node, nil, NewErrorSignal(signal.ID(), "already_requirement"))
} else {
if ext.Requirements == nil {
ext.Requirements = map[NodeID]ReqInfo{}
}
ext.Requirements[signal.NodeID] = ReqInfo{
Unlocked,
uuid.UUID{},
}
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changes = changes.Add("requirement_added")
messages = messages.Add(ctx, source, node, nil, NewSuccessSignal(signal.ID()))
}
case "remove":
_, exists := ext.Requirements[signal.NodeID]
if exists == false {
messages = messages.Add(ctx, source, node, nil, NewErrorSignal(signal.ID(), "can't link: not_requirement"))
} else {
delete(ext.Requirements, signal.NodeID)
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changes = changes.Add("requirement_removed")
messages = messages.Add(ctx, source, node, nil, NewSuccessSignal(signal.ID()))
}
default:
messages = messages.Add(ctx, source, node, nil, NewErrorSignal(signal.ID(), "unknown_action"))
}
} else {
messages = messages.Add(ctx, source, node, nil, NewErrorSignal(signal.ID(), "not_unlocked"))
}
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return messages, changes
}
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func (ext *LockableExt) HandleSuccessSignal(ctx *Context, node *Node, source NodeID, signal *SuccessSignal) (Messages, Changes) {
var messages Messages = nil
var changes Changes = nil
if source == node.ID {
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return messages, changes
}
info, found := ext.Requirements[source]
if found == false {
ctx.Log.Logf("lockable", "Got success from non-requirement %s", source)
} else if info.MsgID != signal.ReqID {
ctx.Log.Logf("lockable", "Got success for wrong signal for %s: %s, expecting %s", source, signal.ReqID, info.MsgID)
} else {
if info.State == Locking {
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if ext.State == Locking {
info.State = Locked
info.MsgID = uuid.UUID{}
ext.Requirements[source] = info
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reqs := 0
locked := 0
for _, s := range(ext.Requirements) {
reqs += 1
if s.State == Locked {
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locked += 1
}
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}
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if locked == reqs {
ctx.Log.Logf("lockable", "WHOLE LOCK: %s - %s - %+v", node.ID, ext.PendingID, ext.PendingOwner)
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ext.State = Locked
ext.Owner = ext.PendingOwner
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changes = changes.Add("locked")
messages = messages.Add(ctx, *ext.Owner, node, nil, NewSuccessSignal(ext.PendingID))
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} else {
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changes = changes.Add("partial_lock")
ctx.Log.Logf("lockable", "PARTIAL LOCK: %s - %d/%d", node.ID, locked, reqs)
}
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} else if ext.State == AbortingLock {
lock_signal := NewLockSignal("unlock")
info.State = Unlocking
info.MsgID = lock_signal.ID()
ext.Requirements[source] = info
messages = messages.Add(ctx, source, node, nil, lock_signal)
}
} else if info.State == Unlocking {
info.State = Unlocked
info.MsgID = uuid.UUID{}
ext.Requirements[source] = info
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reqs := 0
unlocked := 0
for _, s := range(ext.Requirements) {
reqs += 1
if s.State == Unlocked {
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unlocked += 1
}
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}
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if unlocked == reqs {
old_state := ext.State
ext.State = Unlocked
ctx.Log.Logf("lockable", "WHOLE UNLOCK: %s - %s - %+v", node.ID, ext.PendingID, ext.PendingOwner)
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if old_state == Unlocking {
previous_owner := *ext.Owner
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ext.Owner = ext.PendingOwner
ext.ReqID = nil
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changes = changes.Add("unlocked")
messages = messages.Add(ctx, previous_owner, node, nil, NewSuccessSignal(ext.PendingID))
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} else if old_state == AbortingLock {
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changes = changes.Add("lock_aborted")
messages = messages.Add(ctx, *ext.PendingOwner, node, nil, NewErrorSignal(*ext.ReqID, "not_unlocked"))
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ext.PendingOwner = ext.Owner
}
} else {
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changes = changes.Add("partial_unlock")
ctx.Log.Logf("lockable", "PARTIAL UNLOCK: %s - %d/%d", node.ID, unlocked, reqs)
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}
}
}
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return messages, changes
}
// Handle a LockSignal and update the extensions owner/requirement states
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func (ext *LockableExt) HandleLockSignal(ctx *Context, node *Node, source NodeID, signal *LockSignal) (Messages, Changes) {
var messages Messages = nil
var changes Changes = nil
switch signal.State {
case "lock":
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if ext.State == Unlocked {
if len(ext.Requirements) == 0 {
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ext.State = Locked
new_owner := source
ext.PendingOwner = &new_owner
ext.Owner = &new_owner
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changes = changes.Add("locked")
messages = messages.Add(ctx, new_owner, node, nil, NewSuccessSignal(signal.ID()))
} else {
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ext.State = Locking
id := signal.ID()
ext.ReqID = &id
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new_owner := source
ext.PendingOwner = &new_owner
ext.PendingID = signal.ID()
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changes = changes.Add("locking")
for id, info := range(ext.Requirements) {
if info.State != Unlocked {
ctx.Log.Logf("lockable", "REQ_NOT_UNLOCKED_WHEN_LOCKING")
}
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lock_signal := NewLockSignal("lock")
info.State = Locking
info.MsgID = lock_signal.ID()
ext.Requirements[id] = info
messages = messages.Add(ctx, id, node, nil, lock_signal)
}
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}
} else {
messages = messages.Add(ctx, source, node, nil, NewErrorSignal(signal.ID(), "not_unlocked"))
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}
case "unlock":
if ext.State == Locked {
if len(ext.Requirements) == 0 {
ext.State = Unlocked
new_owner := source
ext.PendingOwner = nil
ext.Owner = nil
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changes = changes.Add("unlocked")
messages = messages.Add(ctx, new_owner, node, nil, NewSuccessSignal(signal.ID()))
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} else if source == *ext.Owner {
ext.State = Unlocking
id := signal.ID()
ext.ReqID = &id
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ext.PendingOwner = nil
ext.PendingID = signal.ID()
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changes = changes.Add("unlocking")
for id, info := range(ext.Requirements) {
if info.State != Locked {
ctx.Log.Logf("lockable", "REQ_NOT_LOCKED_WHEN_UNLOCKING")
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}
lock_signal := NewLockSignal("unlock")
info.State = Unlocking
info.MsgID = lock_signal.ID()
ext.Requirements[id] = info
messages = messages.Add(ctx, id, node, nil, lock_signal)
}
}
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} else {
messages = messages.Add(ctx, source, node, nil, NewErrorSignal(signal.ID(), "not_locked"))
}
default:
ctx.Log.Logf("lockable", "LOCK_ERR: unkown state %s", signal.State)
}
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return messages, changes
}
// LockableExts process Up/Down signals by forwarding them to owner, dependency, and requirement nodes
// LockSignal and LinkSignal Direct signals are processed to update the requirement/dependency/lock state
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func (ext *LockableExt) Process(ctx *Context, node *Node, source NodeID, signal Signal) (Messages, Changes) {
var messages Messages = nil
var changes Changes = nil
switch signal.Direction() {
case Up:
if ext.Owner != nil {
if *ext.Owner != node.ID {
messages = messages.Add(ctx, *ext.Owner, node, nil, signal)
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}
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}
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case Down:
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for requirement := range(ext.Requirements) {
messages = messages.Add(ctx, requirement, node, nil, signal)
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}
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case Direct:
switch sig := signal.(type) {
case *LinkSignal:
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messages, changes = ext.HandleLinkSignal(ctx, node, source, sig)
case *LockSignal:
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messages, changes = ext.HandleLockSignal(ctx, node, source, sig)
case *ErrorSignal:
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messages, changes = ext.HandleErrorSignal(ctx, node, source, sig)
case *SuccessSignal:
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messages, changes = ext.HandleSuccessSignal(ctx, node, source, sig)
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default:
}
default:
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}
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return messages, changes
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}
type RequirementOfPolicy struct {
PerNodePolicy
}
func NewRequirementOfPolicy(dep_rules map[NodeID]Tree) RequirementOfPolicy {
return RequirementOfPolicy {
PerNodePolicy: NewPerNodePolicy(dep_rules),
}
}
func (policy RequirementOfPolicy) ContinueAllows(ctx *Context, current PendingACL, signal Signal) RuleResult {
sig, ok := signal.(*ReadResultSignal)
if ok == false {
return Deny
}
ext, ok := sig.Extensions[LockableExtType]
if ok == false {
return Deny
}
reqs_ser, ok := ext["requirements"]
if ok == false {
return Deny
}
_, reqs_if, _, err := DeserializeValue(ctx, reqs_ser)
if err != nil {
return Deny
}
requirements, ok := reqs_if.Interface().(map[NodeID]ReqState)
if ok == false {
return Deny
}
for req, _ := range(requirements) {
if req == current.Principal {
return policy.NodeRules[sig.NodeID].Allows(current.Action)
}
}
return Deny
}