graphvent/lockable.go

456 lines
14 KiB
Go

package graphvent
import (
"encoding/json"
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"fmt"
)
// A Listener extension provides a channel that can receive signals on a different thread
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type ListenerExt struct {
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Buffer int
Chan chan Signal
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}
// Create a new listener extension with a given buffer size
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func NewListenerExt(buffer int) *ListenerExt {
return &ListenerExt{
Buffer: buffer,
Chan: make(chan Signal, buffer),
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}
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}
func (ext *ListenerExt) Field(name string) interface{} {
return ResolveFields(ext, name, map[string]func(*ListenerExt)interface{}{
"buffer": func(ext *ListenerExt) interface{} {
return ext.Buffer
},
"chan": func(ext *ListenerExt) interface{} {
return ext.Chan
},
})
}
// Simple load function, unmarshal the buffer int from json
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func LoadListenerExt(ctx *Context, data []byte) (Extension, error) {
var j int
err := json.Unmarshal(data, &j)
if err != nil {
return nil, err
}
return NewListenerExt(j), nil
}
func (listener *ListenerExt) Type() ExtType {
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return ListenerExtType
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}
// Send the signal to the channel, logging an overflow if it occurs
func (ext *ListenerExt) Process(ctx *Context, princ_id NodeID, node *Node, signal Signal) {
ctx.Log.Logf("signal", "LISTENER_PROCESS: %s - %+v", node.ID, signal)
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select {
case ext.Chan <- signal:
default:
ctx.Log.Logf("listener", "LISTENER_OVERFLOW: %s", node.ID)
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}
return
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}
// ReqState holds the multiple states of a requirement
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type LinkState struct {
Link string `json:"link"`
Lock string `json:"lock"`
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Initiator NodeID `json:"initiator"`
}
// A LockableExt allows a node to be linked to other nodes(via LinkSignal) and locked/unlocked(via LockSignal)
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type LinkMap map[NodeID]LinkState
func (m LinkMap) MarshalJSON() ([]byte, error) {
tmp := map[string]LinkState{}
for id, state := range(m) {
tmp[id.String()] = state
}
return json.Marshal(tmp)
}
func (m LinkMap) UnmarshalJSON(data []byte) error {
tmp := map[string]LinkState{}
err := json.Unmarshal(data, &tmp)
if err != nil {
return err
}
for id_str, state := range(tmp) {
id, err := ParseID(id_str)
if err != nil {
return err
}
m[id] = state
}
return nil
}
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type LockableExt struct {
Owner *NodeID `json:"owner"`
PendingOwner *NodeID `json:"pending_owner"`
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Requirements LinkMap `json:"requirements"`
Dependencies LinkMap `json:"dependencies"`
}
func (ext *LockableExt) Field(name string) interface{} {
return ResolveFields(ext, name, map[string]func(*LockableExt)interface{}{
"owner": func(ext *LockableExt) interface{} {
return ext.Owner
},
"pending_owner": func(ext *LockableExt) interface{} {
return ext.PendingOwner
},
"requirements": func(ext *LockableExt) interface{} {
return ext.Requirements
},
"dependencies": func(ext *LockableExt) interface{} {
return ext.Dependencies
},
})
}
func LoadLockableExt(ctx *Context, data []byte) (Extension, error) {
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var ext LockableExt
err := json.Unmarshal(data, &ext)
if err != nil {
return nil, err
}
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return &ext, nil
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}
func (ext *ListenerExt) Serialize() ([]byte, error) {
return json.MarshalIndent(ext.Buffer, "", " ")
}
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func (ext *LockableExt) Type() ExtType {
return LockableExtType
}
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func (ext *LockableExt) Serialize() ([]byte, error) {
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return json.MarshalIndent(ext, "", " ")
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}
func NewLockableExt() *LockableExt {
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return &LockableExt{
Owner: nil,
PendingOwner: nil,
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Requirements: map[NodeID]LinkState{},
Dependencies: map[NodeID]LinkState{},
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}
}
// Send the signal to unlock a node from itself
func UnlockLockable(ctx *Context, node *Node) error {
return ctx.Send(node.ID, node.ID, NewLockSignal("unlock"))
}
// Send the signal to lock a node from itself
func LockLockable(ctx *Context, node *Node) error {
return ctx.Send(node.ID, node.ID, NewLockSignal("lock"))
}
// Setup a node to send the initial requirement link signal, then send the signal
func LinkRequirement(ctx *Context, dependency NodeID, requirement NodeID) error {
return ctx.Send(dependency, dependency, NewLinkStartSignal("req", requirement))
}
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// Handle a LockSignal and update the extensions owner/requirement states
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func (ext *LockableExt) HandleLockSignal(ctx *Context, source NodeID, node *Node, signal StringSignal) {
ctx.Log.Logf("lockable", "LOCK_SIGNAL: %s->%s %+v", source, node.ID, signal)
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state := signal.Str
switch state {
case "unlock":
if ext.Owner == nil {
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ctx.Send(node.ID, source, NewErrorSignal(fmt.Errorf("already_unlocked")))
} else if source != *ext.Owner {
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ctx.Send(node.ID, source, NewErrorSignal(fmt.Errorf("not_owner")))
} else if ext.PendingOwner == nil {
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ctx.Send(node.ID, source, NewErrorSignal(fmt.Errorf("already_unlocking")))
} else {
if len(ext.Requirements) == 0 {
ext.Owner = nil
ext.PendingOwner = nil
ctx.Send(node.ID, source, NewLockSignal("unlocked"))
} else {
ext.PendingOwner = nil
for id, state := range(ext.Requirements) {
if state.Link == "linked" {
if state.Lock != "locked" {
panic("NOT_LOCKED")
}
state.Lock = "unlocking"
ext.Requirements[id] = state
ctx.Send(node.ID, id, NewLockSignal("unlock"))
}
}
if source != node.ID {
ctx.Send(node.ID, source, NewLockSignal("unlocking"))
}
}
}
case "unlocking":
state, exists := ext.Requirements[source]
if exists == false {
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ctx.Send(node.ID, source, NewErrorSignal(fmt.Errorf("not_requirement")))
} else if state.Link != "linked" {
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ctx.Send(node.ID, source, NewErrorSignal(fmt.Errorf("node_not_linked")))
} else if state.Lock != "unlocking" {
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ctx.Send(node.ID, source, NewErrorSignal(fmt.Errorf("not_unlocking")))
}
case "unlocked":
if source == node.ID {
return
}
state, exists := ext.Requirements[source]
if exists == false {
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ctx.Send(node.ID, source, NewErrorSignal(fmt.Errorf("not_requirement")))
} else if state.Link != "linked" {
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ctx.Send(node.ID, source, NewErrorSignal(fmt.Errorf("not_linked")))
} else if state.Lock != "unlocking" {
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ctx.Send(node.ID, source, NewErrorSignal(fmt.Errorf("not_unlocking")))
} else {
state.Lock = "unlocked"
ext.Requirements[source] = state
if ext.PendingOwner == nil {
linked := 0
unlocked := 0
for _, s := range(ext.Requirements) {
if s.Link == "linked" {
linked += 1
}
if s.Lock == "unlocked" {
unlocked += 1
}
}
if linked == unlocked {
previous_owner := *ext.Owner
ext.Owner = nil
ctx.Send(node.ID, previous_owner, NewLockSignal("unlocked"))
}
}
}
case "locked":
if source == node.ID {
return
}
state, exists := ext.Requirements[source]
if exists == false {
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ctx.Send(node.ID, source, NewErrorSignal(fmt.Errorf("not_requirement")))
} else if state.Link != "linked" {
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ctx.Send(node.ID, source, NewErrorSignal(fmt.Errorf("not_linked")))
} else if state.Lock != "locking" {
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ctx.Send(node.ID, source, NewErrorSignal(fmt.Errorf("not_locking")))
} else {
state.Lock = "locked"
ext.Requirements[source] = state
if ext.PendingOwner != nil {
linked := 0
locked := 0
for _, s := range(ext.Requirements) {
if s.Link == "linked" {
linked += 1
}
if s.Lock == "locked" {
locked += 1
}
}
if linked == locked {
ext.Owner = ext.PendingOwner
ctx.Send(node.ID, *ext.Owner, NewLockSignal("locked"))
}
}
}
case "locking":
state, exists := ext.Requirements[source]
if exists == false {
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ctx.Send(node.ID, source, NewErrorSignal(fmt.Errorf("not_requirement")))
} else if state.Link != "linked" {
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ctx.Send(node.ID, source, NewErrorSignal(fmt.Errorf("node_not_linked")))
} else if state.Lock != "locking" {
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ctx.Send(node.ID, source, NewErrorSignal(fmt.Errorf("not_locking")))
}
case "lock":
if ext.Owner != nil {
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ctx.Send(node.ID, source, NewErrorSignal(fmt.Errorf("already_locked")))
} else if ext.PendingOwner != nil {
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ctx.Send(node.ID, source, NewErrorSignal(fmt.Errorf("already_locking")))
} else {
owner := source
if len(ext.Requirements) == 0 {
ext.Owner = &owner
ext.PendingOwner = ext.Owner
ctx.Send(node.ID, source, NewLockSignal("locked"))
} else {
ext.PendingOwner = &owner
for id, state := range(ext.Requirements) {
if state.Link == "linked" {
if state.Lock != "unlocked" {
panic("NOT_UNLOCKED")
}
state.Lock = "locking"
ext.Requirements[id] = state
ctx.Send(node.ID, id, NewLockSignal("lock"))
}
}
if source != node.ID {
ctx.Send(node.ID, source, NewLockSignal("locking"))
}
}
}
default:
ctx.Log.Logf("lockable", "LOCK_ERR: unkown state %s", state)
}
}
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func (ext *LockableExt) HandleLinkStartSignal(ctx *Context, source NodeID, node *Node, signal IDStringSignal) {
ctx.Log.Logf("lockable", "LINK__START_SIGNAL: %s->%s %+v", source, node.ID, signal)
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link_type := signal.Str
target := signal.ID
switch link_type {
case "req":
state, exists := ext.Requirements[target]
_, dep_exists := ext.Dependencies[target]
if ext.Owner != nil {
ctx.Send(node.ID, source, NewLinkStartSignal("locked", target))
} else if ext.Owner != ext.PendingOwner {
if ext.PendingOwner == nil {
ctx.Send(node.ID, source, NewLinkStartSignal("unlocking", target))
} else {
ctx.Send(node.ID, source, NewLinkStartSignal("locking", target))
}
} else if exists == true {
if state.Link == "linking" {
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ctx.Send(node.ID, source, NewErrorSignal(fmt.Errorf("already_linking_req")))
} else if state.Link == "linked" {
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ctx.Send(node.ID, source, NewErrorSignal(fmt.Errorf("already_req")))
}
} else if dep_exists == true {
ctx.Send(node.ID, source, NewLinkStartSignal("already_dep", target))
} else {
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ext.Requirements[target] = LinkState{"linking", "unlocked", source}
ctx.Send(node.ID, target, NewLinkSignal("linked_as_req"))
ctx.Send(node.ID, source, NewLinkStartSignal("linking_req", target))
}
}
}
// Handle LinkSignal, updating the extensions requirements and dependencies as necessary
// TODO: Add unlink
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func (ext *LockableExt) HandleLinkSignal(ctx *Context, source NodeID, node *Node, signal StringSignal) {
ctx.Log.Logf("lockable", "LINK_SIGNAL: %s->%s %+v", source, node.ID, signal)
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state := signal.Str
switch state {
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case "linked_as_dep":
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state, exists := ext.Requirements[source]
if exists == true && state.Link == "linked" {
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ctx.Send(node.ID, state.Initiator, NewLinkStartSignal("linked_as_req", source))
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} else if state.Link == "linking" {
state.Link = "linked"
ext.Requirements[source] = state
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ctx.Send(node.ID, source, NewLinkSignal("linked_as_req"))
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} else if ext.PendingOwner != ext.Owner {
if ext.Owner == nil {
ctx.Send(node.ID, source, NewLinkSignal("locking"))
} else {
ctx.Send(node.ID, source, NewLinkSignal("unlocking"))
}
} else {
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ext.Requirements[source] = LinkState{"linking", "unlocked", source}
ctx.Send(node.ID, source, NewLinkSignal("linked_as_req"))
}
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ctx.Log.Logf("lockable", "%s is a dependency of %s", node.ID, source)
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case "linked_as_req":
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state, exists := ext.Dependencies[source]
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if exists == true && state.Link == "linked" {
ctx.Send(node.ID, state.Initiator, NewLinkStartSignal("linked_as_dep", source))
} else if state.Link == "linking" {
state.Link = "linked"
ext.Dependencies[source] = state
ctx.Send(node.ID, source, NewLinkSignal("linked_as_dep"))
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} else if ext.PendingOwner != ext.Owner {
if ext.Owner == nil {
ctx.Send(node.ID, source, NewLinkSignal("locking"))
} else {
ctx.Send(node.ID, source, NewLinkSignal("unlocking"))
}
} else {
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ext.Dependencies[source] = LinkState{"linking", "unlocked", source}
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ctx.Send(node.ID, source, NewLinkSignal("linked_as_dep"))
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}
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ctx.Log.Logf("lockable", "%s is a requirement of %s", node.ID, source)
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default:
ctx.Log.Logf("lockable", "LINK_ERROR: unknown state %s", state)
}
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}
// LockableExts process Up/Down signals by forwarding them to owner, dependency, and requirement nodes
// LockSignal and LinkSignal Direct signals are processed to update the requirement/dependency/lock state
func (ext *LockableExt) Process(ctx *Context, source NodeID, node *Node, signal Signal) {
switch signal.Direction() {
case Up:
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owner_sent := false
for dependency, state := range(ext.Dependencies) {
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if state.Link == "linked" {
err := ctx.Send(node.ID, dependency, signal)
if err != nil {
ctx.Log.Logf("signal", "LOCKABLE_SIGNAL_ERR: %s->%s - %e", node.ID, dependency, err)
}
if ext.Owner != nil {
if dependency == *ext.Owner {
owner_sent = true
}
}
}
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}
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if ext.Owner != nil && owner_sent == false {
if *ext.Owner != node.ID {
err := ctx.Send(node.ID, *ext.Owner, signal)
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if err != nil {
ctx.Log.Logf("signal", "LOCKABLE_SIGNAL_ERR: %s->%s - %e", node.ID, *ext.Owner, err)
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}
}
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}
case Down:
for requirement, state := range(ext.Requirements) {
if state.Link == "linked" {
err := ctx.Send(node.ID, requirement, signal)
if err != nil {
ctx.Log.Logf("signal", "LOCKABLE_SIGNAL_ERR: %s->%s - %e", node.ID, requirement, err)
}
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}
}
case Direct:
switch signal.Type() {
case LinkSignalType:
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ext.HandleLinkSignal(ctx, source, node, signal.(StringSignal))
case LockSignalType:
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ext.HandleLockSignal(ctx, source, node, signal.(StringSignal))
case LinkStartSignalType:
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ext.HandleLinkStartSignal(ctx, source, node, signal.(IDStringSignal))
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default:
}
default:
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}
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}